Script.lua
Script.lua
LocalPlayer
local PlayerName = Player.Name
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/
Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Ri Hub By Rismo", "BloodTheme")
local Main = Window:NewTab("Main")
local Scripts = Window:NewTab("Scripts")
local PlayerSection = Main:NewSection("Player")
local GunSection = Main:NewSection("Guns")
local TeamSection = Main:NewSection("Team")
local AdminSection = Scripts:NewSection("Admin Scripts")
local UsefulSection = Scripts:NewSection("Useful Scripts")
--Player Section
workspace.Remote.ItemHandler:InvokeServer(unpack(args))
end)
GunSection:NewButton("Get Pistol", "Get the M9 Weapon in your inventory.",
function()
local args = {
[1] = workspace.Prison_ITEMS.giver.M9.ITEMPICKUP
}
workspace.Remote.ItemHandler:InvokeServer(unpack(args))
end)
GunSection:NewButton("Get Ak-47", "Get the Ak-47 Weapon in your inventory.",
function()
local args = {
[1] = workspace.Prison_ITEMS.giver:FindFirstChild("AK-47").ITEMPICKUP
}
workspace.Remote.ItemHandler:InvokeServer(unpack(args))
end)
GunSection:NewButton("Get M4A1", "You need the Riot Police gamepass.", function()
local args = {
[1] = workspace.Prison_ITEMS.giver.M4A1.ITEMPICKUP
}
workspace.Remote.ItemHandler:InvokeServer(unpack(args))
end)
GunSection:NewDropdown("Gun Mod", "Makes the gun really overpowered.", {"M9",
"Remington 870", "AK-47", "Taser"}, function(v)
local module = nil
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(v) then
module =
require(game:GetService("Players").LocalPlayer.Backpack[v].GunStates)
elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(v) then
module =
require(game:GetService("Players").LocalPlayer.Character[v].GunStates)
end
if module ~= nil then
module["MaxAmmo"] = math.huge
module["CurrentAmmo"] = math.huge
module["StoredAmmo"] = math.huge
module["FireRate"] = 0.000001
module["Spread"] = 0
module["Range"] = math.huge
module["Bullets"] = 10
module["ReloadTime"] = 0.000001
module["AutoFire"] = true
end
end)
GunSection:NewButton("Aimbot", "Nice universal aimbot.", function()
local deltaX = nil
local deltaY = nil
local aimDeltaX = nil
local aimDeltaY = nil
local gameAimButton = nil
loadstring(game:HttpGet("https://pastebin.com/raw/w2S8YyDt", true))()
end)
-- TeamSection
workspace.Remote.TeamEvent:FireServer(unpack(args))
local args = {
[1] = PlayerName
}
workspace.Remote.loadchar:InvokeServer(unpack(args))
end)
TeamSection:NewButton("Switch to Guards", "Switch to the guards team.", function()
local args = {
[1] = "Bright blue"
}
workspace.Remote.TeamEvent:FireServer(unpack(args))
local args = {
[1] = PlayerName
}
workspace.Remote.loadchar:InvokeServer(unpack(args))
end)
TeamSection:NewButton("Switch to Neutral", "Switch to the Neutral team.",
function()
local args = {
[1] = game:GetService("Players").LocalPlayer,
[2] = "Medium stone grey"
}
workspace.Remote.loadchar:InvokeServer(unpack(args))
local args = {
[1] = PlayerName
}
workspace.Remote.loadchar:InvokeServer(unpack(args))
end)
-- scripts