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iOS_Advanced

The document provides tutorials on advanced Swift techniques, custom UI component creation, integrating third-party libraries, using the Combine framework, optimizing app performance, implementing MVVM architecture, understanding Core Animation, developing with accessibility in mind, networking with Combine, and the App Store submission process. Each section includes code examples and best practices for developers to enhance their iOS applications. The content aims to improve coding efficiency, user experience, and app performance while ensuring compliance with Apple guidelines.

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Thanh Pham Minh
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© © All Rights Reserved
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0% found this document useful (0 votes)
5 views9 pages

iOS_Advanced

The document provides tutorials on advanced Swift techniques, custom UI component creation, integrating third-party libraries, using the Combine framework, optimizing app performance, implementing MVVM architecture, understanding Core Animation, developing with accessibility in mind, networking with Combine, and the App Store submission process. Each section includes code examples and best practices for developers to enhance their iOS applications. The content aims to improve coding efficiency, user experience, and app performance while ensuring compliance with Apple guidelines.

Uploaded by

Thanh Pham Minh
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
Download as pdf or txt
Download as pdf or txt
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Advanced Print

Advanced Swift Techniques Tutorial


Advanced Swift techniques involve leveraging the full power of the Swift programming language,
including generics, protocol-oriented programming, and advanced error handling. These techniques
enable developers to write cleaner, more efficient, and more reusable code while taking full advantage
of Swift's type system and functional programming capabilities.
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Using Generics
func swap<T>(_ a: inout T, _ b: inout T) { let temp = a; a = b; b = temp }

Protocol-Oriented Programming
protocol Drawable { func draw() } struct Circle: Drawable { func draw() { print("Drawing a
circle") } }

Extensions and Protocols


extension Int: Drawable { func draw() { print("Drawing an integer") } }

Using Result Type for Error Handling


enum Result<T, Error> { case success(T), failure(Error) } func riskyOperation() ->
Result<Int, Error> { return .success(42) }

Asynchronous Programming with Promises


import Foundation; func fetchData() -> Promise<Data> { return Promise { resolve, reject in
/* Perform async operation */ } }

Creating Custom UI Components Tutorial


Creating custom UI components in iOS allows developers to encapsulate functionality and design into
reusable elements, enhancing the overall structure and maintainability of the application. By
subclassing existing UIKit components or building from scratch, developers can tailor the appearance
and behavior of their UI elements to meet specific needs, leading to a more unique and polished user
experience.
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CustomButton
import UIKit

class CustomButton: UIButton {


override init(frame: CGRect) {
super.init(frame: frame)
setupButton()
}

required init?(coder: NSCoder) {


super.init(coder: coder)
setupButton()
}
private func setupButton() {
self.backgroundColor = .systemBlue
self.setTitleColor(.white, for: .normal)
self.layer.cornerRadius = 10
self.clipsToBounds = true
}
}

CustomLabel
import UIKit

class CustomLabel: UILabel {


override init(frame: CGRect) {
super.init(frame: frame)
setupLabel()
}

required init?(coder: NSCoder) {


super.init(coder: coder)
setupLabel()
}

private func setupLabel() {


self.font = UIFont.systemFont(ofSize: 18, weight: .bold)
self.textColor = .darkGray
self.textAlignment = .center
}
}

CustomViewWithShadow
import UIKit

class CustomViewWithShadow: UIView {


override init(frame: CGRect) {
super.init(frame: frame)
setupView()
}

required init?(coder: NSCoder) {


super.init(coder: coder)
setupView()
}

private func setupView() {


self.backgroundColor = .white
self.layer.shadowColor = UIColor.black.cgColor
self.layer.shadowOpacity = 0.5
self.layer.shadowOffset = CGSize(width: 0, height: 2)
self.layer.shadowRadius = 4
self.layer.masksToBounds = false
}
}

Integrating Third-Party Libraries (CocoaPods) Tutorial


Integrating third-party libraries using CocoaPods is a popular and efficient way to manage
dependencies in your iOS projects. CocoaPods is a dependency manager for Swift and Objective-C
Cocoa projects, which automates the process of downloading and setting up libraries. By using a
'Podfile', developers can specify the libraries their project requires, and CocoaPods will handle the
installation and configuration, ensuring that all library dependencies are met.
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Adding Alamofire to a Project
1. Open Terminal and navigate to your project folder.\n2. Run 'pod init' to create a
Podfile.\n3. Open the Podfile and add 'pod 'Alamofire'' under the target section.\n4. Save
the Podfile and run 'pod install'.\n5. Open the .xcworkspace file to work on your project
with Alamofire integrated.

Creating a Simple App with SDWebImage


1. Add 'pod 'SDWebImage'' to your Podfile.\n2. Run 'pod install' in Terminal.\n3. Import
SDWebImage in your view controller:\n import SDWebImage\n4. Use SDWebImage to load images
asynchronously: \n imageView.sd_setImage(with: URL(string:
"https://example.com/image.jpg"), completed: nil)

Using Combine Framework Tutorial


The Combine framework is a declarative Swift API for processing values over time. It allows developers
to work with asynchronous data streams using publishers, subscribers, and operators, enabling a more
functional reactive programming style. This framework helps in managing events from various sources
such as URL sessions, notifications, and user inputs, making it easier to handle complex asynchronous
programming tasks in iOS applications.
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Basic Publisher and Subscriber
import Combine

let publisher = Just("Hello, Combine!")


publisher.sink(receiveCompletion: { completion in
print("Completed with: \(completion)")
}, receiveValue: { value in
print("Received value: \(value)")
})

Using URLSession with Combine


import Combine
import Foundation

struct Post: Codable {


let id: Int
let title: String
}

let url = URL(string: "https://jsonplaceholder.typicode.com/posts")!


let cancellable = URLSession.shared.dataTaskPublisher(for: url)
.map { $0.data }
.decode(type: [Post].self, decoder: JSONDecoder())
.sink(receiveCompletion: { completion in
switch completion {
case .finished:
break
case .failure(let error):
print("Error: \(error)")
}
}, receiveValue: { posts in
print("Received posts: \(posts)")
})

Combining Multiple Publishers


import Combine

let publisher1 = PassthroughSubject<Int, Never>()


let publisher2 = PassthroughSubject<Int, Never>()

let cancellable = Publishers.Merge(publisher1, publisher2)


.sink(receiveValue: { value in
print("Received value: \(value)")
})

publisher1.send(1)
publisher2.send(2)

Optimizing App Performance Tutorial


Optimizing App Performance involves various techniques to enhance the responsiveness, speed, and
resource management of an iOS application. Key strategies include minimizing memory usage, reducing
CPU load, asynchronous programming, efficient data handling, and leveraging tools like Instruments for
profiling. Implementing optimizations can significantly improve user experience and ensure the app runs
smoothly even under heavy use.
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Using Instruments to Identify Bottlenecks
Using the Time Profiler in Xcode Instruments, record the app's runtime to identify
performance bottlenecks. Look for methods that take a long time to execute and optimize them
by refactoring code or using more efficient algorithms.

Asynchronous Image Loading


let url = URL(string: "https://example.com/image.png")
let task = URLSession.shared.dataTask(with: url!) {
(data, response, error) in
if let data = data {
let image = UIImage(data: data)
DispatchQueue.main.async {
self.imageView.image = image
}
}
}
task.resume()

Memory Management with autoreleasepool


autoreleasepool {
let temporaryObject = SomeExpensiveObject()
// Do something with temporaryObject
} // temporaryObject is deallocated here
Using Lazy Properties
lazy var expensiveObject: SomeExpensiveObject = {
return SomeExpensiveObject()
}()

Batch Updates in UICollectionView


collectionView.performBatchUpdates({
// insert, delete or reload items
}, completion: nil)

advertisement
Implementing MVVM Architecture Tutorial
The Model-View-ViewModel (MVVM) architecture pattern is a design pattern that helps separate
concerns in your iOS applications, promoting a clear organization of code. The Model represents the
data and business logic, the View is the user interface that displays the data, and the ViewModel acts
as an intermediary that converts data from the Model into a format usable by the View, allowing for easy
data binding and updates.
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Simple MVVM Example
import SwiftUI

class User: ObservableObject {


@Published var name: String
init(name: String) {
self.name = name
}
}

class UserViewModel: ObservableObject {


@Published var user: User
init(user: User) {
self.user = user
}
}

struct ContentView: View {


@StateObject var viewModel = UserViewModel(user: User(name: "John Doe"))

var body: some View {


VStack {
Text("User Name: \(viewModel.user.name)")
Button("Change Name") {
viewModel.user.name = "Jane Doe"
}
}
}
}

MVVM with List


import SwiftUI

struct Task {
var title: String
var isCompleted: Bool
}

class TaskViewModel: ObservableObject {


@Published var tasks: [Task] = [
Task(title: "Task 1", isCompleted: false),
Task(title: "Task 2", isCompleted: true)
]
}

struct TaskListView: View {


@StateObject var viewModel = TaskViewModel()

var body: some View {


List(viewModel.tasks, id: \.(title)) { task in
HStack {
Text(task.title)
Spacer()
Image(systemName: task.isCompleted ? "checkmark.circle.fill" : "circle")
}
}
}
}

Understanding Core Animation Tutorial


Core Animation is an essential framework in iOS that enables you to add animations to your
applications. It provides a powerful way to create smooth, efficient animations to enhance your user
interface. By using layers to represent views and manage the rendering of visual content, Core
Animation allows for complex effects while maintaining high performance. Knowledge of Core Animation
is vital for creating visually appealing applications that provide a dynamic user experience.
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Basic Fade Animation
UIView.animate(withDuration: 1.0) {
myView.alpha = 0.0
}

Scaling Animation
UIView.animate(withDuration: 0.5) {
myView.transform = CGAffineTransform(scaleX: 2.0, y: 2.0)
}

Rotation Animation
UIView.animate(withDuration: 1.0) {
myView.transform = CGAffineTransform(rotationAngle: .pi)
}

Moving Animation
UIView.animate(withDuration: 1.0) {
myView.center = CGPoint(x: 200, y: 200)
}

Bouncing Animation
UIView.animate(withDuration: 0.5,
delay: 0,
usingSpringWithDamping: 0.5,
initialSpringVelocity: 0.5,
options: .curveEaseInOut,
animations: {
myView.transform = CGAffineTransform(scaleX: 1.2, y: 1.2)
},
completion: { _ in
myView.transform = CGAffineTransform.identity
})

Developing with Accessibility in Mind Tutorial


Developing with accessibility in mind means creating apps that can be used by everyone, including
people with disabilities. It involves implementing features that enhance the user experience for
individuals who rely on assistive technologies, such as VoiceOver, Dynamic Type, and alternative input
methods. By following accessibility best practices, developers ensure their applications are inclusive
and reach a wider audience.
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VoiceOver Accessibility Label
button.accessibilityLabel = "Submit"

Dynamic Type Support


label.font = UIFont.preferredFont(forTextStyle: .headline)

Using UIAccessibilityTraits
button.accessibilityTraits = .button

Accessibility Hint
button.accessibilityHint = "Double-tap to submit the form"

Group Accessibility Elements


UIAccessibility.registerGestureRecognizer(group, button1)
UIAccessibility.registerGestureRecognizer(group, button2)

Networking with Combine Tutorial


Networking with Combine allows developers to work with asynchronous data streams in a more
declarative way. It leverages the Combine framework to simplify the handling of network requests and
responses, making it easier to compose multiple asynchronous operations and handle errors gracefully.
By utilizing publishers and subscribers, developers can efficiently manage API calls, handle data
transformations, and update the UI based on network responses.
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Fetch Data from API
import Combine
import Foundation

struct User: Decodable {


let id: Int
let name: String
}

let url = URL(string: "https://api.example.com/users")!


let cancellable = URLSession.shared.dataTaskPublisher(for: url)
.map { $0.data }
.decode(type: [User].self, decoder: JSONDecoder())
.receive(on: DispatchQueue.main)
.sink(receiveCompletion: { completion in
switch completion {
case .finished:
break
case .failure(let error):
print("Error: \(error)")
}
}, receiveValue: { users in
print("Users: \(users)")
})

Combine with URLSession


import Combine
import Foundation

let url = URL(string: "https://api.example.com/data")!

let publisher = URLSession.shared.dataTaskPublisher(for: url)


.map(<{ $0.data })
.catch { error in Just(Data()) }
.receive(on: DispatchQueue.main)
.sink(receiveValue: { data in
// Handle received data
print(data)
})

App Store Submission Process Tutorial


The App Store Submission Process involves several steps that developers must follow to get their iOS
applications approved and distributed on the Apple App Store. This includes preparing the app for
submission, providing accurate metadata, adhering to App Store guidelines, and completing app tests.
Developers must also create an App Store Connect account, manage app versions, and understand the
review process that Apple employs to evaluate applications for quality and compliance.
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Creating an App Store Connect Account
1. Visit https://appstoreconnect.apple.com/
2. Sign in with your Apple ID.
3. Enroll in the Apple Developer Program if you haven't already.
4. Create your App Store Connect organization if you're a team.

Uploading an App using Xcode


1. Open your project in Xcode.
2. Select 'Generic iOS Device' from the target device dropdown.
3. Go to 'Product' > 'Archive'.
4. Once the archive is created, click 'Distribute App'.
5. Select 'App Store Connect' and follow the prompts.
Filling Out App Metadata
Title: 'My Awesome App'
Description: 'This app does amazing things!'
Keywords: 'awesome, amazing, productivity'
Support URL: 'https://www.myawesomeapp.com/support'
Privacy Policy URL: 'https://www.myawesomeapp.com/privacy-policy'

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