CSC3100 Data Structures HW4 Fall 2024(1)
CSC3100 Data Structures HW4 Fall 2024(1)
Requirements
Code (90%)
You can write your code in Java, Python, C, or C++. The time limit may vary among different
languages, depending on the performance of the language. Your code must be a complete excutable
program instead of only a function. We guarantee test data strictly compliance with the requirements
in the description, and you do not need to deal with cases where the input data is invalid.
No AI Assistance or Plagiarism: All code must be your own. The use of AI tools (e.g., ChatGPT,
GitHub Copilot) or copying from external sources or peers is strictly forbidden.
Violations of the plagiarism rules will result in 0 points or even failure of this course.
Libraries in this assignment:
• For C/C++, you can only include standard library.
• For Java, you can only import java.util.*
• For Python, you can only import standard library. In other words, you cannot import libraries
such as numpy.
We provide an example problem to illustrate the information above better.
Report (10%)
You also need to write a report in pdf type to explain the following:
• What are the possible solutions for the problem?
• How do you solve this problem?
• Why is your solution better than others?
Please note that the maximum number of pages allowed for your report is 5 pages.
Remember that the report is to illustrate your thinking process. Keep in mind that your report is
supposed to show your ideas and thinking process. We expect clear and precise textual descriptions
in your report, and we do not recommend that you over-format your report.
Input
Two integers in one line: A, and B
Output
One integer: A + B
1
Problem Scale & Subtasks
For 100% of the test cases, 0 ≤ A, B ≤ 106
Solutions
Java
import java . util .*;
Python
AB = input (). split ()
A , B = int ( AB [0]) , int ( AB [1])
print ( A + B )
C
# include < stdio .h >
C++
# include < iostream >
C. Submission
After finishing this assignment, you are required to submit your code to the Online Judge System
(OJ), and upload your .zip package of your code files and report to BlackBoard.
2
After you have submitted your program, OJ will test your program on all test cases and give you a
grade. The grade of your latest submission will be regarded as the final grade of the corresponding
problem. Each problem is tested on multiple test cases of different difficulty. You will get a part of
the score even if your algorithm is not the best.
Note: The program running time may vary on different machines. Please refer to the result of
the online judge system. OJ will show the time and memory limits for different languages on the
corresponding problem page.
If you have other questions about the online judge system, please refer to OJ wiki (campus network
only). If this cannot help you, feel free to contact us.
C.2 BlackBoard
You are required to upload your source codes and report to the BlackBoard platform. You need
to name your files according to the following rules and compress them into A4_<Student ID>.zip :
A4_ < Student ID >. zip
| - - A4_P1_ < Student ID >. java / py / c / cpp
| - - A4_P2_ < Student ID >. java / py / c / cpp
| - - A4_Report_ < Student ID >. pdf
For Java users, you don’t need to consider the consistency of class name and file name.
For example, suppose your ID is 123456789, and your problem 1 is written in Python, problem 2 is
written in Java then the following contents should be included in your submitted A4_123456789.zip:
A4_123456789 . zip
| - - A4 _P 1_ 1 23 45 67 8 9 . py
| - - A4 _P 2_ 1 23 45 67 8 9 . java
| - - A 4 _ R e p o r t _ 1 2 3 4 5 6 7 8 9 . pdf
FAQs
Q: My program passes samples on my computer, but not get AC on OJ.
A: Refer to OJ Wiki Q&A
Authors
If you have questions for the problems below, please contact:
• Problems 1-3. Xinyan Zhou: 123090908@link.cuhk.edu.cn
• Problems 1-3. Chunxu Lin: 221012033@link.cuhk.edu.cn
3
CSC3100 Data Structures Fall 2024
Programming Assignment 4
Xinyan Zhou: 123090908@link.cuhk.edu.cn
Chunxu Lin: 221012033@link.cuhk.edu.cn
1 Mirror
1.1 Description
Lee wants to show his new invention, a special mirror, to his friends. These friends are scattered over
the city, which consists of n nodes connected by m undirected edges. It takes wi time to pass through
an edge, i = 1, ..., m. Figure 1 shows a map of a city. For a path from the starting node s to the
ending node t, Lee decided that he must go through k specific undirected edges E = {e1 , e2 , . . . , ek }.
Please note that:
1. There is no pass order requirement for these specific edges;
2. If e1 = (u, v), Lee could pass the edge from u to v, he also could pass the edge from v to u.
Lee could start from different nodes and end at different nodes. In addition, a pair consisting of a
starting node sj and an ending node tj corresponds to a set of edges Ej , j = 1, ..., q, which Lee must
pass through. Since time is of the essence in the city, Lee needs to find the shortest possible path
through all the specified edges.
4
Here is a detailed example around Figure 1 with q = 2:
1. Lee starts from node s1 = 1 and ends at node t1 = 5. Besides, he is required to pass through an
undirected edge E1 = {(1, 6)}(i.e. edge between 1 and 6). Then, his path is 1 → 6 → 1 → 3 →
7 → 5;
2. When Lee starts from node s2 = 2 and ends at node t2 = 7, he has to pass through two undirected
edges E2 = {(1, 3), (1, 2)}. Therefore his path is 2 → 1 → 3 → 7.
1.2 Input
• The first line contains three integers n, m, and q, indicating the number of nodes n, the number
of edges m, and the number of planned paths q.
• The next m lines each contain three integers u, v, and w. These represent an edge between nodes
u and v, with a traversal time of w. The edge described in the i-th line is numbered i.
• For each of the next q blocks, the first line contains an integer ki . The following line contains ki
integers e1 , e2 , . . . , eki , indicating the indices of the edges Lee must pass through.
• The next q lines each contain two integers si and ti , indicating the starting point si and the
ending point ti of each path.
1.3 Output
• q lines, i-th line indicating the smallest amount of time of i-th paths.
5
• n ≤ 1000, n − 1 ≤ m ≤ 2 × 103 , and 1 ≤ s, t ≤ n
2 Violet
2.1 Description
(a) The graph of 0-th day (b) The graph of 1-th day (c) The graph of 2-th day
Heath wants to have a date with his beloved Kathy. He decides to invite Kathy for a walk in a huge
park. This park can be described as an undirected dynamic graph, consisting of n flowerbeds
and m undirected edges connecting these flowerbeds. Each edge is filled with violets, Kathy’s favorite
flower. The i-th edge has wi violets, i = 1, ..., m.
There are q + 1 days Heath could choose to have the date. Besides, at the beginning of i-th day,
i = 0, 1, 2, ..., q, the number of violets on a set of edges will change, where ki edges will be affected.
Please note that i = 0 indicating the park has not changed yet.
Heath wants to plan a no-duplicate-node path where he and Kathy will start from point si and end
their tour at point ti . He hopes to maximize the minimum number of violets encountered on any no-
duplicate-node path throughout the entire path. You are expected to give him the maximum number
of these values each day.
A detailed example around Figure 2 with q = 2 is provided in the following. Heath will choose one of
the 3 days to date:
• At the beginning of 0-st day, the graph is shown in Figure 2(a);
• At the beginning of 1-st day, k1 = 1. The value on edge (2, 3) changes to 4;
• At the beginning of 2-nd day, k2 = 2. The value on edge (3, 4) changes to 1 and the value on
edge (1, 3) changes to 5;
Take Figure 2(a) as an example, Heath wants to start from 1 and end at 4 on 0-th day. There are
three no-duplicate-node paths he can choose to date:
1. 1 → 2 → 3 → 4, with the number of violets on the path being 2, 1, and 4 respectively, and the
smallest number is 1;
2. 1 → 3 → 4, with the number of violets on the path being 3, 4 respectively, and the smallest
number is 3;
3. 1 → 4, with the number of violets on the path being 6, and the smallest number is 6.
Therefore, we choose the path with the largest minimum number, which is 1 → 4, and the answer is 6.
6
2.2 Input
• The first line contains two integers n and m, indicating there are n flowerbeds and m paths;
• The next m lines each contain three integers u, v, and w, representing a path between flowerbeds
u and v, lined with w violets;
• The next line contains an integer q, the number of changes that will occur;
• For each of the next q blocks, the first line contains an integer ki , the number of paths affected
by the change. The following ki lines for each contain three integers a, b, and c, indicating that
the path between flowerbeds a and b now has c violets;
• For next q + 1 lines, there including two integer si , ti indicating that Heath will start from
flowerbed si and end at flowerbed ti .
2.3 Output
• q + 1 integer, indicating the maximum number of fewest violets after every change.
7
3 Hero
3.1 Description
Don plays the role of a hero in the La Mancha Land parade, defeating monsters and obtaining treasures.
Don has two attributes: health points (HPs) and spirit points (SPs). Since Don is very powerful, she
can decide these values herself. Her adventure map can be viewed as an undirected simple connected
graph with n nodes and m edges. Don needs to start from her hometown s and reach the treasure
location t.
Each time she passes an edge, her spirit point decreases by 1. Additionally, each edge has a monster
with an attack power of ai . If Don’s spirit point is t, she loses ati health points. The monsters cannot
be defeated. Therefore, if Don passes through the same edge twice, she will suffer damage twice.
To entertain the parade-goers, she wants to reach the destination at the most desperate moment, which
means her spirit and health points are both exactly 0. While preparing her costume for the
performance, she asks you to determine the minimum initial health points she needs to achieve
her goal.
Taking Figure 3 as an example, if Don starts from node 1 and ends at node 3, she has two paths to
choose from:
• 1 → 2 → 3: at node 1, Don has SP = 2 and HP = 4; and at node 2, Don has SP = 1 and HP =
3; and at node 3, his SP = 0 and HP = 0, which satisfies the requirement.
• 1 → 3: at node 1, SP = 1, HP = 5; at node 3, SP = 0, HP = 0.
Therefore, the minimum number of health points Don needs to maintain at the starting node is 4.
3.2 Input
• The first line contains four integers n, m, s, and t, indicating the number of nodes n, the number
of edges m, Don starts from node s and ends at node t;
• The next m lines each contain three integers u, v, and ai , representing an edge between node u
and v, the attack power of monster is ai .
3.3 Output
• One integer, indicating the least health point Don needs.
8
The graph of Sample 1 is shown in Figure 3.