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Computer Graphics

The document contains a series of multiple-choice questions related to computer graphics, covering topics such as rendering techniques, transformations, color models, and algorithms. Each question is followed by the correct answer, indicating the primary concepts and terminology in the field. The questions range from basic definitions to more complex applications in graphics technology.
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0% found this document useful (0 votes)
3 views13 pages

Computer Graphics

The document contains a series of multiple-choice questions related to computer graphics, covering topics such as rendering techniques, transformations, color models, and algorithms. Each question is followed by the correct answer, indicating the primary concepts and terminology in the field. The questions range from basic definitions to more complex applications in graphics technology.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
Download as docx, pdf, or txt
Download as docx, pdf, or txt
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1. Which of the following is the primary purpose 5.

Resolution in computer graphics refers to:


of computer graphics?
a) The number of colors in an image
a) Data analysis
b) The number of pixels displayed
b) Visual representation of information
c) The size of an image file
c) Text editing
d) The type of graphics card
d) Database management
Answer: b
Answer: b

6. The device that generates images in a


2. The process of converting a 3D scene to a 2D computer is called a:
image is called:
a) Sound card
a) Rasterization
b) Graphics processing unit (GPU)
b) Vectorization
c) Motherboard
c) Projection
d) Power supply
d) Shading
Answer: b
Answer: c

7. Which technology is primarily used for high-


3. Pixel is short for: performance graphics processing?
a) Picture element a) CPU
b) Pixelated element b) GPU
c) Picture excellence c) RAM
d) Partial element d) ROM
Answer: a Answer: b

4. What is the common color model used for 8. What is the function of a frame buffer?
computer displays?
a) To store audio data
a) CMYK
b) To store pixel data for the current display
b) RGB frame
c) HSL c) To store software drivers
d) HSV d) To connect to the CPU
Answer: b Answer: b
9. What does VDU stand for in computer 13. The flood-fill algorithm is used to:
graphics hardware?
a) Draw a straight line
a) Visual Data Unit
b) Fill a bounded region with color
b) Video Display Unit
c) Draw curves
c) Virtual Data Unit
d) Generate 3D models
d) Visual Display Unit
Answer: b
Answer: d

14. Z-buffer algorithm is used in computer


10. Which of the following is NOT an output graphics for:
device in computer graphics?
a) Color blending
a) Monitor
b) Hidden surface removal
b) Projector
c) Texture mapping
c) Mouse
d) Image compression
d) Printer
Answer: b
Answer: c

15. Which algorithm is used for clipping in


11. Which algorithm is used for line drawing in computer graphics?
computer graphics?
a) Bresenham’s line algorithm
a) Dijkstra’s algorithm
b) Cohen-Sutherland algorithm
b) Bresenham’s algorithm
c) QuickSort
c) Bubble sort
d) Prim’s algorithm
d) Kruskal’s algorithm
Answer: b
**Answer:** b

16. Scaling transformation changes:


12. The midpoint circle algorithm is used for:
a) Size of an object
a) Drawing ellipses
b) Position of an object
b) Drawing straight lines
c) Shape of an object
c) Drawing circles
d) Rotation of an object
d) Filling polygon
Answer: a
Answer: c
17. In 2D transformations, the translation 21. What is raster graphics also known as?
operation involves:
a) Bitmap graphics
a) Moving an object from one place to another
b) Vector graphics
b) Scaling an object
c) Line graphics
c) Rotating an object
d) Frame graphics
d) Shearing an object
Answer: a
Answer: a

22. The image resolution is measured in:


18. The transformation matrix for rotation by θ
a) Hertz
degrees is:
b) Pixels per inch (PPI)
a) [[cosθ, sinθ], [-sinθ, cosθ]]
c) Bits
b) [[cosθ, -sinθ], [sinθ, cosθ]]
d) Frames per second
c) [[1, 0], [0, 1]]
Answer: b
d) [[θ, θ], [θ, θ]]
Answer: b
23. Anti-aliasing is used to:
a) Improve image contrast
19. In 3D transformations, which axis is NOT
used? b) Smooth jagged edges in raster images
a) X-axis c) Increase the pixel count
b) Y-axis d) Reduce file size
c) Z-axis Answer: b
d) W-axis
Answer: d 24. Which of the following is a common raster
file format?
a) SVG
20. Homogeneous coordinates are used to:
b) BMP
a) Represent points in 2D space
c) EPS
b) Represent points in 3D space
d) DXF
c) Simplify matrix operations
Answer: b
d) Perform only translation
Answer: c
25. Dithering in computer graphics is used to:
a) Reduce pixel count a) Brightness contrast
b) Add noise to images b) Shadow detailing
c) Simulate colors that are not available c) Transparency effects
d) Increase file size d) Color saturation
Answer: c Answer: b

26. What does Phong shading achieve in 30. Flat shading assigns:
computer graphics?
a) Uniform color to a polygon
a) Smooth color transitions across surfaces
b) Gradient colors based on normals
b) Fast rendering at low resolution
c) Multiple colors to a pixel
c) Perfect specular reflection
d) Textured maps to a polygon
d) Monochrome image processing
Answer: a
Answer: a

31. Which device is commonly used for 3D


27. Gouraud shading is different from Phong interactive input?
shading in that it:
a) Mouse
a) Computes lighting per vertex rather than
b) Joystick
per pixel\
c) VR controller
b) Does not use interpolation
d) Trackpad
c) Is slower but more accurate
Answer: c
d) Generates shadows automatically
Answer: a
32. Frame rate in interactive graphics refers to:
a) Pixels per inch
28. What is Ray Tracing used for?
b) Number of images displayed per second
a) Raster image compression
c) Memory bandwidth
b) Accurate simulation of light paths
d) Monitor resolution
c) Polygon reduction
Answer: b
d) Pixel shading
Answer: b
33. Haptic feedback in interactive graphics
provides:
29. Ambient occlusion in rendering improves:
a) Visual cues
b) Audio notifications b) Solving mathematical graphics problems
c) Tactile sensations c) Generating realistic lighting effects
d) Text information d) Image blending
Answer: c Answer: b

34. Latency in interactive systems can cause: 38. Which method is common for simulating
fluid dynamics in graphics?
a) Smoother animations
a) Navier-Stokes equations
b) Delayed user responses
b) Dijkstra's algorithm
c) Higher image quality
c) Marching Cubes
d) Faster rendering
d) Binary search
Answer: b
Answer: a

35. Augmented Reality (AR) differs from


Virtual Reality (VR) in that AR: 39. In game graphics, LOD stands for:
a) Is fully immersive a) Level of Detail
b) Enhances the real-world environment b) List of Devices
c) Replaces the physical world c) Linear Operation Density
d) Is not interactive d) Layered Object Detection
Answer: b Answer: a

36. The term "metaverse" refers to: 40. Particle systems in graphics are used to
simulate:
a) A software rendering algorithm
a) Polygon models
b) A fully virtual interconnected digital
universe b) Real-time shadows
c) A 2D graphics editing tool c) Dynamic, complex phenomena such as
smoke or fire
d) Image compression technique
d) Texture mapping
Answer: b
Answer: c

37. Computational geometry is used in graphics


for: 41. In computer graphics, a spline is typically
used for:
a) Compressing images
a) Image compression a) Image editing
b) Representing curves b) Graphics programming
c) Data storage c) Database management
d) Texture mapping d) Audio processing
Answer: b Answer: b

42. Which shading technique uses interpolated 46. Which color model is primarily used in
colors across polygons? printing applications?
a) Gouraud shading\ a) RGB
b) Phong shading\ b) CMYK
c) Flat shading c) HSV
d) Lambert shading d) HSL
Answer: a Answer: b

43. The term "bitmap" is associated with: 47. The aspect ratio in computer graphics
defines:
a) Vector graphics
a) The number of bits per pixel
b) Raster graphics
b) The resolution of the display
c) 3D transformations
c) The ratio between width and height of an
d) Rendering algorithms
image
Answer: b
d) The speed of the graphics processor
Answer: c
44. Which term describes the smooth transition
between colors?
48. In the graphics pipeline, the "fragment
a) Blending
shader" is responsible for:
b) Aliasing
a) Vertex processing
c) Rasterization
b) Texture mapping
d) Buffering
c) Final color computation of pixels
Answer: a
d) Model transformations
Answer: c
45. Graphics APIs such as OpenGL and DirectX
are used for:
49. Which type of projection preserves the
relative dimensions of an object in computer
53. Which graphics technique simulates the way
graphics?
light interacts with surfaces?
a) Orthographic projection
a) Shading
b) Perspective projection
b) Ray Tracing
c) Isometric projection
c) Clipping
d) Affine projection
d) Dithering
Answer: a
Answer: b

50. Morphing in computer graphics involves:


54. How does texture mapping enhance
a) Adding textures to polygons computer graphics?
b) Transitioning from one shape to another a) By increasing rendering time
smoothly
b) By adding detailed surface appearances to
c) Color shading objects
d) Image segmentation c) By reducing polygon count
Answer: b d) By decreasing color depth
Answer: b
51. Bump mapping is a technique used for:
a) Creating smooth surfaces 55. Which compression method is lossy in
computer graphics?
b) Simulating surface texture without
increasing polygon count a) PNG
c) Compressing images b) JPEG
d) Adjusting lighting c) TIFF
Answer: b d) BMP
Answer: b
52. What does the acronym CAD stand for?
a) Computer-Assisted Design 56. What is the primary benefit of vector
graphics over raster graphics?
b) Computer Aided Drawing
a) Better color representation
c) Complex Algorithm Design
b) Faster rendering
d) Creative Application Drawing
c) Scalability without loss of quality
Answer: a
d) Lower memory usage
Answer: c d) To adjust image contrast
Answer: b
57. Which 3D transformation involves changing Here are the remaining questions to complete the
the size of an object? full set of 100 MCQs.
a) Scaling
b) Translation 61. The primary advantage of double buffering
in computer graphics is:
c) Rotation
a) Higher resolution
d) Shearing
b) Smooth image rendering without flicker
Answer: a
c) Improved texture quality
d) Enhanced color depth
58. Animation in computer graphics refers to:
Answer: b
a) Still images
b) Sequence of images creating motion
62. Which transformation combines translation,
c) Image compression
rotation, and scaling in a single step?
d) Light mapping
a) Composite transformation
Answer: b
b) Shearing transformation
c) Rasterization
59. Which of the following is a raster image file
d) Projection
format?
Answer: a
a) EPS
b) SVG
63. What is the function of a viewport in
c) PNG
computer graphics?
d) PDF
a) To determine the resolution
Answer: c
b) To define the clipping region
c) To specify the display area for rendering
60. What is tessellation used for in computer
d) To enhance texture mapping
graphics?\
Answer: c
a) To simulate light interactions
b) To break down surfaces into smaller
polygons 64. Which method is used to represent curves in
graphics systems?
c) To enhance texture quality
a) B-splines
b) Phong shading b) To enhance image brightness
c) Rasterization c) To avoid rendering non-visible surfaces
d) Z-buffering d) To increase color depth
Answer: a Answer: c

65. Aliasing in computer graphics results in: 69. In 3D modeling, a mesh is defined as:
a) Smooth images a) A set of pixels
b) Jagged edges on curved or diagonal lines b) A collection of polygons representing a 3D
object
c) High-resolution rendering
c) A color gradient
d) Improved animation quality
d) A shading technique
Answer: b
Answer: b

66. Which of the following is an example of a


vector graphics format? 70. Which interpolation technique is commonly
used for smooth curve generation?
a) BMP
a) Nearest-neighbor
b) PNG
b) Bicubic interpolation
c) SVG
c) Bilinear interpolation
d) GIF
d) Catmull-Rom splines
Answer: c
Answer: d

67. A polygon with all interior angles less than


180 degrees is called: 71. In computer graphics, a shader is a program
used to:
a) Concave polygon
a) Generate audio
b) Convex polygon
b) Render 3D models
c) Complex polygon
c) Perform image compression
d) Star polygon
d) Define visual effects on surfaces
Answer: b
Answer: d

68. What is the purpose of hidden surface


removal in computer graphics? 72. What is the main role of a vertex shader?
a) To increase rendering speed a) Process pixel colors
b) Transform 3D object coordinates a) Flood-fill
c) Handle lighting effects b) Midpoint circle
d) Store graphics textures c) Sutherland-Hodgman
Answer: b d) Scan-line
Answer: d
73. Which technique is used to create motion
blur in animations?
77. What is a texture atlas in computer graphics?
a) Frame averaging
a) A technique for reducing image noise
b) Keyframe animation
b) A single image containing multiple textures
c) Ray tracing
c) A shading algorithm
d) Phong shading
d) A mapping method for polygons
Answer: a
Answer: b

74. In computer graphics, the term "polygon


78. What does OpenGL stand for?
soup" refers to:
a) Open Graphics Layer
a) A complex collection of unstructured
polygons b) Open Geometric Language
b) A 2D image filter c) Open Graphics Library
c) A specific shading model d) Optimized Graphics Language
d) A technique for hidden surface removal Answer: c
Answer: a

79. Which type of transformation is used to


create a mirror image in graphics?
75. Bezier curves are commonly used in:
a) Scaling
a) Line drawing
b) Rotation
b) Curve modeling
c) Reflection
c) Texture mapping
d) Translation
d) Color correction
Answer: c
Answer: b

80. In image processing, convolution is used for:


76. Which algorithm is used for filling polygons
in graphics? a) Image compression
b) Image filtering a) Adobe Photoshop
c) Color enhancement b) AutoCAD
d) Rasterization c) Blender
Answer: b d) CorelDRAW
Answer: c
81. In the rasterization process, what is
determined?
85. The term "LOD" stands for:
a) Coordinates of the pixel colors
a) Line of Display
b) Texture mapping
b) Level of Design
c) Image compression
c) Level of Detail
d) 3D mesh geometry
d) Line of Definition
Answer: a
Answer: c

82. Which of the following is a common


86. In augmented reality (AR), the primary goal
application of procedural textures?
is to:
a) Static images
a) Replace the physical world with virtual
b) Realistic surface textures scenes
c) Pixel resolution enhancement b) Enhance the real world with digital
elements
d) Image dithering
c) Create fully immersive environments
Answer: b
d) Improve text-based interfaces
Answer: b
83. Ray casting is different from ray tracing in
that ray casting:
a) Is computationally faster but less realistic 87. Which of the following methods is used for
shadow mapping?
b) Simulates reflection and refraction
a) Scan-line rendering
c) Requires GPU processing
b) Depth buffer technique
d) Generates photorealistic images
c) Particle system
**Answer: a
d) Frame averaging
Answer: b
84. Which tool is often used for 3D modeling in
computer graphics?
88. Which technique enhances the realism of
textures in computer graphics?
92. The process of subdividing a large polygon
a) Texture wrapping into smaller polygons is called:
b) Bilinear filtering a) Clipping
c) Bump mapping b) Tessellation
d) Image dithering c) Rasterization
Answer: c d) Shading
Answer: b
89. What is the term for blending multiple colors
on the screen?
93. In 3D graphics, perspective projection gives:
a) Dithering
a) Parallel lines that remain parallel
b) Color grading
b) Depth perception similar to the human eye
c) Alpha blending
c) Uniform object scaling
d) Rasterizing
d) Orthographic rendering
Answer: c
Answer: b

90. Which file format is commonly used for


94. Which of the following is NOT a color space
vector graphics?
used in computer graphics?
a) PNG
a) RGB
b) JPEG
b) HSV
c) EPS
c) JPEG
d) TIFF
d) CMYK
Answer: c
Answer: c

91. Which shading model assumes diffuse


95. Animation keyframes are used to:
reflection only?
a) Store image files
a) Lambert shading
b) Define start and end points of animations
b) Phong shading
c) Optimize texture mapping
c) Gouraud shading
d) Perform anti-aliasing
d) Flat shading
Answer: b
Answer: a
96. Real-time rendering is most commonly
associated with:
100. Which programming language is widely
a) Video editing used for graphics applications?
b) Game graphics a) HTML
c) Digital painting b) C++
d) Image compression c) COBOL
Answer: b d) SQL
Answer: b
97. What is the role of anti-aliasing in computer
graphics?
a) Improve image sharpness
b) Reduce jagged edges in images
c) Enhance color vibrancy
d) Simplify graphics rendering
Answer: b

98. Which transformation moves an object


without altering its size or shape?
a) Scaling
b) Translation
c) Rotation
d) Reflection
Answer: b

99. The main purpose of the graphics pipeline is


to:
a) Perform text rendering
b) Convert 3D models into 2D images for
display
c) Edit graphics files
d) Manage input and output operations
Answer: b

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