Computer Network Fundamentals Zuj
Computer Network Fundamentals Zuj
Module
1 Outlines
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Module
1 Definition of computer networks
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Module
1 Definition of communication
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Module
1 Importance of computer networks
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Module
1 Computer networks classifications
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Module
1 Computer networks types
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Module
Differences between Computer networks types
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Module
1 Computer networks architectures
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Module
Differences between
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the two architectures
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Module
1 Computer networks topologies
Star Ring
Bus
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Module Computer networks
1 communications technology
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Module
1 OSI model
▪ Conceptual framework used to describe the functions of a networking system (universal set of rules and protocols and
▪ In the OSI reference model, the communications between a computing system are split into seven different abstraction
layers.
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Module
1 Network Protocol
1. Access method
3. Types of cabling
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1
Module
Media Layers
Host Layers
OSI model
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Module
Hidden layer
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(transmission layer)
Note: Transmission Media is another hidden layer under the Physical Layer
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Module Communication through
1 an internet
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Module
logical mapping between
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OSI model and TCP/IP model
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Module
1 Data Encapsulation
Segment
packet
frame
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Module
Encapsulation headers
1
(TCP vs UDP)
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User Datagram Protocol
Module
1 TCP/UDP protocols
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Module
Encapsulation headers(IP)
1 Internet protocol
Method that governs how computers share data across the Internet.
When one computer sends data, such as an email or a web form, its message gets parsed into small packets that contain the sending
computer's Internet address, the receiving computer's address, and part of the message( packet).
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Module
1 Data Encapsulation
OSI uses a more generic term to refer to messages, rather than frame, packet, and segment. OSI uses the
term protocol data unit (PDU). A PDU represents the bits that include the headers and trailers for that layer, as
well as the encapsulated data.
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Module Encapsulation – Decapsulation
1 comparison
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Module
1 Routing
▪ Process of selecting a path across one or more networks. The principles of routing can apply to any type of network, from telephone networks
to public transportation.
▪ In packet-switching networks, such as the Internet, routing selects the paths for Internet Protocol (IP) packets to travel from their origin to their
destination. These Internet routing decisions are made by specialized pieces of network hardware called routers.
UDP
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Module
1 Routing Table
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Module
Routing Protocols
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Comparison
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Module
1 Middleboxes
Middlebox is defined as any intermediary device performing functions other than the normal, standard functions of an
IP router on the datagram path between a source host and destination host.
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Module
1 Throughput & Bandwidth
Throughput tells you how many packets arrive at their destinations successfully at any given time. For the most part, throughput capacity is
measured in bits per second, but it can also be measured in data per second.
Bandwidth tells you how much data could theoretically be transferred from a source at any given time. Bandwidth is measured in bits,
megabits, or gigabits per second.
It’s important to remember high bandwidth doesn’t necessarily equal high network performance. Substantial bandwidth won’t matter if
data throughput is still being dragged down by latency, jitter, or packet loss.
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Module
1 Throughput & Bandwidth
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Module
1 Quality-of-Service(QoS)
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Module
1 Bottleneck
Bottleneck, in a communications context, is a point in the enterprise where the flow of data is impaired or stopped
entirely. Effectively, a bottleneck results when there is not enough data handling capacity to accommodate the current
volume of traffic.
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Module
1 Wireless Networks
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Module Wireless Communication
1 technologies
1. Satellite Communication
2. Infrared Communication
3. Broadcast Radio
4. Microwave Communication
5. Wi-Fi
6. Mobile Communication Systems
7. Bluetooth Technology
8. Global Positioning System (GPS)
9. Paging
10. Radar
11. Radio Frequency Identification (RFID)
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Module
1 Types of wireless networks
Wireless PAN
Wireless LAN
Wireless CAN
Wireless MAN
Wireless WAN
Cellular network
Space network
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Module
Institute of Electrical
1
and Electronics Engineers (IEEE)
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Module
16 Useful Windows Networking
1
Commands You Should Know
Command Used For
1 PING Troubleshooting network connection issues. (test whether one network host is able to communicate with
another)
2 IPCONFIG Quickly finding your IP address.
3 GETMAC Quickly finding your MAC address.
4 ARP Display and modify the Address Resolution Protocol cache; useful for resolving address resolution
problems.
5 HOSTNAM Quickly finding your hostname.
E
6 NSLOOKU Find the IP address of a device, find the domain name of an IP address of your device’s DNS server and
P find mail servers for a domain.
8 Route Allow you to view the device’s routing tables. To do so, simply type Route Print.
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Module
16 Useful Windows Networking
1
Commands You Should Know
Command Used For
9 NET Displaying available Net switches. (accounts to set password and logon requirements, file to show a
list of open files and sessions to list, or even disconnect, sessions on the network)
10 NETSTAT Displaying network statistics.
NETSTAT [-a] [-b] [-e] [-f] [-n] [-o] [-p proto] [-r] [-s] [-x] [-t] [interval]
11 NETSH Displaying and configuring network adapters.
13 TRACERT Trace the route a packet takes before reaching its destination, and see information on each “hop” along
the route.
14 PATHPING Combine that best of both ping and tracert into a single utility.
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Module
1 Homework 1
Q: Apply these windows networking commands, then send to me captured screen for commands (4-8) in your
personal desktop computer (Pc) or laptop?
1. ipconfig
2. getmac
3. hostname
4. tracert esu.ac.ae
5. Ping esu.ac.ae
6. netstat –s
7. netstat –n
8. netstat -y
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