Module-1
Module-1
Data Communications
Chapter 1: Introduction
Communication:
Means sharing information
• Local (face to face) or remote (over distance)
Telecommunication
• Telephone, telegraph and television
• Means communication at a distance
• Tele is Greek for far
Data Communications
Data:
Refers to information
• Presented in any form
• Agreed upon by the parties ( creating & using)
Text
Numbers
Images
Audio
Video
Data Representation
Text:
Sequence of bits (0s or 1s)
Different sets of patterns to represent text
symbols (each set is called: code)
ASCII: 7 bits (128 symbols)
common coding system today is: Unicode
Unicode uses: 32 bits to represent a symbol or
character in any language (4,294,967,296)
Data Representation
Numbers:
Represented by bit patterns
The number is directly converted to a binary
number
Data Representation
Images:
Represented by bit patterns
A matrix of pixels
Resolution: size of the pixels
High resolution: more memory is needed
Each pixel is assigned a bit pattern
1-bit pattern (black and white dots image)
2-bit pattern (4 levels of gray)
RGB (color images)
Data Representation
Audio:
Continuous not discrete
Video:
Recording or broadcasting of a picture or movie
Data Flow
Communication between two devices can be:
Simplex
Half-Duplex
Full-Duplex
Data Flow
Simplex (one way street)
The communication is unidirectional
Only one device on a link can transmit; the other
can only receive
Use the entire capacity of the channel to send data
Example: Keyboards, Monitors
Data
Data Flow
Half-Duplex (one-lane with two-directional traffic)
Each station can both transmit and receive, but not
at the same time
When one device is sending, the other can only
receive, and vice versa
The entire capacity of a channel is taken over by
the transmitting device
Example: Walkie-talkies
Data
Data
Data Flow
Data
Exercise
What mode of data flow the following exhibits shows?
Data
Data
Answer: Full-Duplex
Networks
Used in LAN
Physical Topology
Bus
It is multipoint
One long cable acts as a backbone
Used in the design of early LANS, and Ethernet
LANs
Physical Topology
Bus
Nodes connect to cable by drop lines and taps
Signal travels along the backbone and some of
its energy is transformed to heat
Limit of number of taps and the distance
between taps
Physical Topology
Bus
Advantages
Ease of installation
Less cables than mesh, star topologies
Disadvantages
Difficult reconnection and fault isolation ( limit of taps)
Adding new device requires modification of backbone
Fault or break stops all transmission
The damaged area reflects signals back in the direction
of the origin, creating noise in both directions
Physical Topology
Ring
Each device has dedicated point-to-point connection
with only the two devices on either side of it
A signal is passed along the ring in one direction from
device to device until it reaches its destination
Each devices incorporates a Repeater
Physical Topology
Ring
Advantages
Easy of install and reconfigure
Connect to immediate neighbors
Move two connections for any moving (Add/Delete)
Easy of fault isolation
Disadvantage
Unidirectional
One broken device can disable the entire network. This
weakness can be solved by using a dual ring or a switch
capable of closing off the break
Physical Topology
Hybrid Topology
Example: having a main star topology with each
branch connecting several stations in a bus
topology
Categories of Networks
Network Category depends on its size
Two primary categories
LAN:
LAN Covers area < 2miles
WAN:
WAN Can be worldwide
MAN:
MAN Between LAN & WAN, span 10s of miles
Local Area Network (LAN)
Privately owned
Links devices in the same office, building, or
campus
Simple LAN: 2 PCs & 1 printer in home or office
Size is limited to a few kilometers
Allow resources to be shared (hardware,
software, or data)
Local Area Network (LAN)