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Lecture 1

This document provides an introduction to multimedia and multimedia systems. It defines multimedia as any combination of digitally manipulated text, art, sound, animation and video. A multimedia system is characterized by the integrated production, manipulation, storage and communication of information encoded in both continuous and discrete media. The document discusses data streams, streaming media, and applications of multimedia in areas such as instruction, business, entertainment, enabling technologies, fine arts, medicine, and training.

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Arvinder Singh
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0% found this document useful (0 votes)
48 views27 pages

Lecture 1

This document provides an introduction to multimedia and multimedia systems. It defines multimedia as any combination of digitally manipulated text, art, sound, animation and video. A multimedia system is characterized by the integrated production, manipulation, storage and communication of information encoded in both continuous and discrete media. The document discusses data streams, streaming media, and applications of multimedia in areas such as instruction, business, entertainment, enabling technologies, fine arts, medicine, and training.

Uploaded by

Arvinder Singh
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
Download as ppt, pdf, or txt
Download as ppt, pdf, or txt
You are on page 1/ 27

Multimedia An Introduction

Lecture-1

S.P.Vimal CSIS Group BITS-Pilani vimalsp@bits-pilani ac.in

To discuss

Course Issues Multimedia Definitions Multimedia System Data Stream & continuous media Streaming Media Multimedia - Applications

09-Jan-07

Multimedia Computing (EA C473)

Course Issues

Course Home
http://discovery.bits-pilani.ac.in/discipline/csis/vimal/Course.htm

Text Books
"Fundamentals of Multimedia",

1) Ze-Nian Li & Mark S. Drew, Pearson Education, 2004

2) Steinmetz R & Nahrstedt K, Multimedia: Computing, Communication & Applications, Pearson Education, 2001 In Addition to reference books, Additional readings & the class notes will be posted on the course page on a regular basis.
09-Jan-07 Multimedia Computing (EA C473) 3

Course Issues

Coverage

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Multimedia Computing (EA C473)

Course Issues

Evaluation
Test-1 - 20% - Closed Book Test-2 - 20% - Open Book Compre - 40% - Closed Book-25 % & Open Book- 15% Lab / Assignments /Project 20% (no makeup) (Open Book)
6 to 7 lab sessions will be conducted carries 7.5 percentage weightage (best5 x 1.5) Remaining 12.5 percentage will be for assignment & project put together

Chamber Consultation hours


Chamber : DLPD EVM CELL Cubicles ( Mon Wed Fri ) 5th hour Email : vimalsp@ [bits-pilani domain]

Notices:
IPC Notice Board & Course Web site

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Multimedia Computing (EA C473)

Multimedia- Definitions
Multi - many; much; multiple Medium - a substance regarded as the means of transmission of a force or effect; a channel or system of communication, information, or entertainment
(Merriam-Webster Dictionary )

So, Multimedia???
The terms Multi & Medium dont seem fit well Term Medium needs more clarification !!!

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Multimedia Computing (EA C473)

Multimedia- Definitions
Perception

Medium
Means for distribution and presentation of information

Presentation

Representation

Criteria for the classification of medium

Classification based on perception (text, audio, video) is appropriate for defining multimedia

Storage

Transmission

Information Exchange 09-Jan-07 Multimedia Computing (EA C473) 7

Multimedia- Definitions

Time always takes separate dimension in the media representation Based on time-dimension in the representation space, media can be
Time-independent (Discrete)
Text, Graphics

Time dependent (Continuous)


Audio, Video Video, sequence of frames (images) presented to the user periodically. Time dependent aperiodic media is not continuous!!

Discrete & Continuous here has no connection with internal representation !! (relates to the viewers impression)
09-Jan-07 Multimedia Computing (EA C473) 8

Multimedia- Definitions
Multimedia is any combination of digitally manipulated text, art, sound, animation and video. A more strict version of the definition of multimedia do not allow just any combination of media. It requires

Both continuous & discrete media to be utilized Significant level of independence between media being used

The less stricter version of the definition is used in practice.


Multimedia Computing (EA C473) 9

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Multimedia- Definitions

Multimedia elements are composed into a project using authoring tools. Multimedia Authoring tools are those programs that provide the capability for creating a complete multimedia presentations by linking together objects such as a paragraph of text (song), an illustration, an audio, with appropriate interactive user control.
Multimedia Computing (EA C473) 10

09-Jan-07

Multimedia- Definitions
By defining the objects' relationships to each other, and by sequencing them in an appropriate order, authors (those who use authoring tools) can produce attractive and useful graphical applications. To name a few authoring tools

Macromedia Flash Macromedia Director Authorware

The hardware and the software that govern the limits of what can happen are multimedia platform or environment
Multimedia Computing (EA C473) 11

09-Jan-07

Multimedia- Definitions

Multimedia is interactive when the end-user is allowed to control what and when the elements are delivered.
Interactive Multimedia is Hypermedia, when the end-user is provided with the structure of linked elements through which he/she can navigate.

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Multimedia- Definitions

Multimedia is linear, when it is not interactive and the users just sit and watch as if it is a movie.
Multimedia is nonlinear, when the users are given the navigational control and can browse the contents at will.

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Multimedia System

Following the dictionary definitions, Multimedia system is any system that supports more than a single kind of media
Implies any system processing text and image will be a multimedia system!!! Note, the definition is quantitative. A qualitative definition would be more appropriate. The kind of media supported should be considered, rather the number of media

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14

Multimedia System

A multimedia system is characterized by computercontrolled, integrated production, manipulation, storage and communication of independent information, which is encoded at least through a continuous (time-dependent) and a discrete (timeindependent) medium.

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Data streams

Data Stream is any sequence of individual packets transmitted in a time-dependent fashion


Packets can carry information of either continuous or discrete media

Transmission modes
Asynchronous
Packets can reach receiver as fast as possible. Suited for discrete media Additional time constraints must be imposed for continuous media

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Data streams
Synchronous
Defines maximum end-to-end delay Packets can be received at an arbitrarily earlier time For retrieving uncompressed video at data rate 140Mbits/s & maximal end-to-end delay 1 second the receiver should have temporary storage 17.5 Mbytes

Isochronous
Defines maximum & minimum end-to-end delay Storage requirements at the receiver reduces
09-Jan-07 Multimedia Computing (EA C473) 17

Characterizing continuous media streams

Periodicity
Strongly periodic
PCM coded speech in telephony behaves this way.

Weakly Periodic Aperiodic


Cooperative applications with shared windows

Variation of consecutive packet size


Strongly Regular
Uncompressed digital data transmission

Weakly regular
Mpeg standard frame size I:P:B is 10:1:2

Irregular
09-Jan-07 Multimedia Computing (EA C473) 18

Characterizing continuous media streams

Contiguous packets
Are contiguous packets are transmitted directly one after another/ any delay? Can be seen as the utilization of resource Connected / unconnected data streams

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Streaming Media
Popular approach to continuous media over the internet Playback at users computer is done while the media is being transferred (no waiting till complete download!!!) You can find streaming in

Internet radio stations Distance learning Cricket Live!!! Movie Trailers


Multimedia Computing (EA C473) 20

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Streaming Media

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Multimedia- Applications
Multimedia plays major role in following areas
Instruction Business
Advertisements Training materials Presentations Customer support services

Entertainment
Interactive Games

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Multimedia- Applications
Enabling Technology
Accessibility to web based materials Teaching-learning disabled children & adults

Fine Arts & Humanities


Museum tours Art exhibitions Presentations of literature

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Multimedia- Applications

In Medicine

Source: Cardiac Imaging, YALE centre for advanced cardiac imaging

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Multimedia- Applications

In training

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Multimedia- Applications

Public awareness campaign


Source
Interactive Multimedia Project Department of food science& nutrition, Colorado State Univ

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References
Chapter 1& 2 of T2 Chapter 1 of T1

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