Lecture 1
Lecture 1
Lecture-1
To discuss
Course Issues Multimedia Definitions Multimedia System Data Stream & continuous media Streaming Media Multimedia - Applications
09-Jan-07
Course Issues
Course Home
http://discovery.bits-pilani.ac.in/discipline/csis/vimal/Course.htm
Text Books
"Fundamentals of Multimedia",
2) Steinmetz R & Nahrstedt K, Multimedia: Computing, Communication & Applications, Pearson Education, 2001 In Addition to reference books, Additional readings & the class notes will be posted on the course page on a regular basis.
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Course Issues
Coverage
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Course Issues
Evaluation
Test-1 - 20% - Closed Book Test-2 - 20% - Open Book Compre - 40% - Closed Book-25 % & Open Book- 15% Lab / Assignments /Project 20% (no makeup) (Open Book)
6 to 7 lab sessions will be conducted carries 7.5 percentage weightage (best5 x 1.5) Remaining 12.5 percentage will be for assignment & project put together
Notices:
IPC Notice Board & Course Web site
09-Jan-07
Multimedia- Definitions
Multi - many; much; multiple Medium - a substance regarded as the means of transmission of a force or effect; a channel or system of communication, information, or entertainment
(Merriam-Webster Dictionary )
So, Multimedia???
The terms Multi & Medium dont seem fit well Term Medium needs more clarification !!!
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Multimedia- Definitions
Perception
Medium
Means for distribution and presentation of information
Presentation
Representation
Classification based on perception (text, audio, video) is appropriate for defining multimedia
Storage
Transmission
Multimedia- Definitions
Time always takes separate dimension in the media representation Based on time-dimension in the representation space, media can be
Time-independent (Discrete)
Text, Graphics
Discrete & Continuous here has no connection with internal representation !! (relates to the viewers impression)
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Multimedia- Definitions
Multimedia is any combination of digitally manipulated text, art, sound, animation and video. A more strict version of the definition of multimedia do not allow just any combination of media. It requires
Both continuous & discrete media to be utilized Significant level of independence between media being used
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Multimedia- Definitions
Multimedia elements are composed into a project using authoring tools. Multimedia Authoring tools are those programs that provide the capability for creating a complete multimedia presentations by linking together objects such as a paragraph of text (song), an illustration, an audio, with appropriate interactive user control.
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Multimedia- Definitions
By defining the objects' relationships to each other, and by sequencing them in an appropriate order, authors (those who use authoring tools) can produce attractive and useful graphical applications. To name a few authoring tools
The hardware and the software that govern the limits of what can happen are multimedia platform or environment
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Multimedia- Definitions
Multimedia is interactive when the end-user is allowed to control what and when the elements are delivered.
Interactive Multimedia is Hypermedia, when the end-user is provided with the structure of linked elements through which he/she can navigate.
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Multimedia- Definitions
Multimedia is linear, when it is not interactive and the users just sit and watch as if it is a movie.
Multimedia is nonlinear, when the users are given the navigational control and can browse the contents at will.
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Multimedia System
Following the dictionary definitions, Multimedia system is any system that supports more than a single kind of media
Implies any system processing text and image will be a multimedia system!!! Note, the definition is quantitative. A qualitative definition would be more appropriate. The kind of media supported should be considered, rather the number of media
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Multimedia System
A multimedia system is characterized by computercontrolled, integrated production, manipulation, storage and communication of independent information, which is encoded at least through a continuous (time-dependent) and a discrete (timeindependent) medium.
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Data streams
Transmission modes
Asynchronous
Packets can reach receiver as fast as possible. Suited for discrete media Additional time constraints must be imposed for continuous media
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Data streams
Synchronous
Defines maximum end-to-end delay Packets can be received at an arbitrarily earlier time For retrieving uncompressed video at data rate 140Mbits/s & maximal end-to-end delay 1 second the receiver should have temporary storage 17.5 Mbytes
Isochronous
Defines maximum & minimum end-to-end delay Storage requirements at the receiver reduces
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Periodicity
Strongly periodic
PCM coded speech in telephony behaves this way.
Weakly regular
Mpeg standard frame size I:P:B is 10:1:2
Irregular
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Contiguous packets
Are contiguous packets are transmitted directly one after another/ any delay? Can be seen as the utilization of resource Connected / unconnected data streams
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Streaming Media
Popular approach to continuous media over the internet Playback at users computer is done while the media is being transferred (no waiting till complete download!!!) You can find streaming in
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Streaming Media
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Multimedia- Applications
Multimedia plays major role in following areas
Instruction Business
Advertisements Training materials Presentations Customer support services
Entertainment
Interactive Games
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Multimedia- Applications
Enabling Technology
Accessibility to web based materials Teaching-learning disabled children & adults
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Multimedia- Applications
In Medicine
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Multimedia- Applications
In training
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Multimedia- Applications
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References
Chapter 1& 2 of T2 Chapter 1 of T1
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