(WIP) async rust frontend for signal-based io on linux
- Rust 100%
| src | ||
| testdata/three.d | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README.md | ||
signal-based async io for rust
why?
mainly as a way of learning about the gory details of async rust, but also because i was annoyed by the fact that everything just uses thread pools.
should i use this?
probably not. it's not very portable, and it's performance is basically the same as tokio anyways.