Kronos Digital Entertainment was an American computer animation and video game developer, founded by Stan Liu in 1992. It developed original properties, beginning with the visually appealing[1] early 3D fighting games Criticom, Dark Rift and Cardinal Syn (called the "Trilogy of Terror" by one gaming journalist).[2]
Industry | Video games |
---|---|
Founded | 1992 |
Defunct | 2002 |
Headquarters | , |
Key people | Stanley Liu |
Products | Fear Effect series |
Kronos gained greater critical and commercial success for its later Fear Effect series with Eidos,[2] and retained all rights to the franchise.[3] It was developing the third Fear installment, Fear Effect Inferno, when Eidos discontinued funding following a major budget restructuring. The developer then shopped the game around to other publishers before failing to secure a deal and finish it.[4] It dissolved soon after, finally releasing Fear Effect 2: Retro Helix.
Games
editYear | Game | Platform(s) |
---|---|---|
1995 | Criticom | PlayStation, Sega Saturn |
1997 | Meat Puppet | Microsoft Windows |
Dark Rift | Nintendo 64, Microsoft Windows | |
1998 | Cardinal Syn | PlayStation |
2000 | Fear Effect | |
2001 | Fear Effect 2: Retro Helix |
Animation
editYear | Television | Original network(s) |
---|---|---|
1994 | Spider-Man | Fox Kids |
References
edit- ^ Ryan Mac Donald (1998-07-08). "Cardinal Syn Review". GameSpot.com. Retrieved 2012-12-18.
- ^ a b "Fear Effect 2: Retro Helix Review - GameCritics.com". Archived from the original on 2012-05-31. Retrieved 2012-06-25.
- ^ "Interview With Kronos". Mastergamer.com. Retrieved 2012-12-18.
- ^ Steve Pollack (2003-08-03). "Fear Effect Inferno". Steve Pollack. Archived from the original on 2003-12-27. Retrieved 2007-08-30.
External links
edit- "Official website". Archived from the original on March 28, 2002. Retrieved December 21, 2014.
{{cite web}}
: CS1 maint: unfit URL (link) - Interview with Stan Liu, founder of Kronos, at Gamecritics.com