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GPU Compute Shaders in Pure Go: gogpu/gg v0.15.1

GPU Compute Shaders in Pure Go: gogpu/gg v0.15.1

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7 min read
Pure Go 2D Graphics Library with GPU Acceleration: Introducing gogpu/gg
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Pure Go 2D Graphics Library with GPU Acceleration: Introducing gogpu/gg

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3 min read
GoGPU: From Idea to 100K Lines in Two Weeks — Building Go's GPU Ecosystem
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GoGPU: From Idea to 100K Lines in Two Weeks — Building Go's GPU Ecosystem

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4 min read
Rasterizer Project - Part: BASIC_END
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Rasterizer Project - Part: BASIC_END

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4 min read
Building a Shader Compiler in Pure Go: naga Reaches v0.6.0
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Building a Shader Compiler in Pure Go: naga Reaches v0.6.0

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6 min read
Rasterizer Project - Part 4: Triceratops Wireframe
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Rasterizer Project - Part 4: Triceratops Wireframe

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4 min read
GoGPU: A Pure Go Graphics Library for GPU Programming
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GoGPU: A Pure Go Graphics Library for GPU Programming

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6 min read
Rasterizer Project - Part 3: Geometry
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Rasterizer Project - Part 3: Geometry

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5 min read
onedraw — a GPU-driven 2D renderer

onedraw — a GPU-driven 2D renderer

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5 min read
Turning Photos Into 3D Gold: The Power of Differentiable Rendering

Turning Photos Into 3D Gold: The Power of Differentiable Rendering

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2 min read
Rasterizer Project - Part 2: Lines and Optimization (Excited reaction)
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Rasterizer Project - Part 2: Lines and Optimization (Excited reaction)

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5 min read
Rasterizer Project - Part 1: Getting started
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Rasterizer Project - Part 1: Getting started

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4 min read
Learning OpenGL Part: The End - Model loading
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Learning OpenGL Part: The End - Model loading

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8 min read
Learning OpenGL Part 5: Lighting
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Learning OpenGL Part 5: Lighting

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4 min read
Learning OpenGl Part 4: Materials and Specular Maps
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Learning OpenGl Part 4: Materials and Specular Maps

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4 min read
Learning OpenGL Part 3: Lighting and Normals
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Learning OpenGL Part 3: Lighting and Normals

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5 min read
Decoding Rotations: Unveiling Hidden Structures in 3D Space by Arvind Sundararajan

Decoding Rotations: Unveiling Hidden Structures in 3D Space by Arvind Sundararajan

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2 min read
Learning OpenGL Part 1: Hello Window – Textures
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Learning OpenGL Part 1: Hello Window – Textures

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9 min read
My First Graphics Post: From DX11 to Vulkan (aka “Why I Ditched Training Wheels”)
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My First Graphics Post: From DX11 to Vulkan (aka “Why I Ditched Training Wheels”)

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2 min read
Building Game Engines with C# and MonoGame

Building Game Engines with C# and MonoGame

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5 min read
PopOS - How to Update NVIDIA Driver

PopOS - How to Update NVIDIA Driver

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1 min read
The Definitive Guide to OpenGL VBOs, VAOs, and EBOs

The Definitive Guide to OpenGL VBOs, VAOs, and EBOs

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11 min read
LVGL: Revolutionizing Embedded UI Development

LVGL: Revolutionizing Embedded UI Development

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3 min read
How CPU Interacts with GPU 🕹
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How CPU Interacts with GPU 🕹

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1 min read
Mastering Offscreen Rendering in WebGL
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Mastering Offscreen Rendering in WebGL

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1 min read
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