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Windows 10 Creators Update - March 2017 Update
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oldnewthing committed Mar 2, 2017
2 parents 5aebc7f + c29f596 commit bded684
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3 changes: 2 additions & 1 deletion Samples/Accelerometer/README.md
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Expand Up @@ -37,7 +37,8 @@ When you choose the **Enable** button for the **Data Events** option, the app be

When you choose the **Enable** button for the **Shake Events** option, the app displays the cumulative number of shake events each time an event occurs. (The app first increments the event count and then renders the most recent value.)

Note that shake events are not supported in Windows 10 build 10240, so the Shaken event will never be raised, but the sample demonstrates how to handle the event when support for shake is added.
Note that support for the Shaken event is dependent upon hardware and driver support.
In practice, very few accelerometers support the Shaken event.

### Poll Accelerometer Readings

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5 changes: 4 additions & 1 deletion Samples/Accelerometer/js/html/scenario2_ShakeEvents.html
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Expand Up @@ -13,7 +13,10 @@
<h2 id="sampleHeader" class="win-type-subheader">Description:</h2>
<div id="scenarioDescription">Shake events</div>

<p>Registers an event listener for accelerometer shake events and displays the cumulative count of shake events.</p>
<p>
Registers an event listener for accelerometer shake events and displays the cumulative count of shake events.
Note that not all accelerometers report shake events.
</p>
<p>
<button class="win-button" id="scenarioEnable" disabled>Enable</button>
<button class="win-button" id="scenarioDisable" disabled>Disable</button>
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5 changes: 4 additions & 1 deletion Samples/Accelerometer/shared/Scenario2_ShakeEvents.xaml
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Expand Up @@ -22,7 +22,10 @@
<StackPanel>
<TextBlock Text="Description:" Style="{StaticResource SampleHeaderTextStyle}"/>
<TextBlock Style="{StaticResource ScenarioDescriptionTextStyle}" Text="Shake events"/>
<TextBlock TextWrapping="Wrap" Text="Registers an event listener for accelerometer shake events and displays the cumulative count of shake events."/>
<TextBlock TextWrapping="Wrap">
Registers an event listener for accelerometer shake events and displays the cumulative count of shake events.
Note that not all accelerometers report shake events.
</TextBlock>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<Button x:Name="ScenarioEnableButton" Content="Enable" Margin="0,0,10,0" Click="{x:Bind ScenarioEnable}" IsEnabled="False"/>
<Button x:Name="ScenarioDisableButton" Content="Disable" Margin="0,0,10,0" Click="{x:Bind ScenarioDisable}" IsEnabled="False"/>
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Expand Up @@ -27,7 +27,7 @@ namespace FilePickerContracts
/// </summary>
public sealed partial class FileOpenPicker_PickAppFile : Page
{
private const string id ="MyLocalFile";
private const string id = "MyLocalFile";
FileOpenPickerUI fileOpenPickerUI = FileOpenPickerPage.Current.fileOpenPickerUI;
CoreDispatcher dispatcher = Window.Current.Dispatcher;

Expand All @@ -44,29 +44,9 @@ private void UpdateButtonState(bool fileInBasket)
RemoveLocalFileButton.IsEnabled = fileInBasket;
}

private async void OnFileRemoved(FileOpenPickerUI sender, FileRemovedEventArgs args)
{
// make sure that the item got removed matches the one we added.
if (args.Id == id)
{
// The event handler may be invoked on a background thread, so use the Dispatcher to run the UI-related code on the UI thread.
await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OutputTextBlock.Text = Status.FileRemoved;
UpdateButtonState(false);
});
}
}

protected override void OnNavigatedTo(NavigationEventArgs e)
{
UpdateButtonState(fileOpenPickerUI.ContainsFile(id));
fileOpenPickerUI.FileRemoved += new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

protected override void OnNavigatedFrom(NavigationEventArgs e)
{
fileOpenPickerUI.FileRemoved -= new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

private async void AddLocalFileButton_Click(object sender, RoutedEventArgs e)
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Expand Up @@ -28,7 +28,7 @@ namespace FilePickerContracts
/// </summary>
public sealed partial class FileOpenPicker_PickCachedFile : Page
{
private const string id ="MyCachedFile";
private const string id = "MyCachedFile";
FileOpenPickerUI fileOpenPickerUI = FileOpenPickerPage.Current.fileOpenPickerUI;
CoreDispatcher dispatcher = Window.Current.Dispatcher;

Expand All @@ -45,29 +45,9 @@ private void UpdateButtonState(bool fileInBasket)
RemoveFileButton.IsEnabled = fileInBasket;
}

private async void OnFileRemoved(FileOpenPickerUI sender, FileRemovedEventArgs args)
{
// make sure that the item got removed matches the one we added.
if (args.Id == id)
{
// The event handler may be invoked on a background thread, so use the Dispatcher to run the UI-related code on the UI thread.
await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OutputTextBlock.Text = Status.FileRemoved;
UpdateButtonState(false);
});
}
}

protected override void OnNavigatedTo(NavigationEventArgs e)
{
UpdateButtonState(fileOpenPickerUI.ContainsFile(id));
fileOpenPickerUI.FileRemoved += new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

protected override void OnNavigatedFrom(NavigationEventArgs e)
{
fileOpenPickerUI.FileRemoved -= new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

private async void AddFileButton_Click(object sender, RoutedEventArgs e)
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20 changes: 0 additions & 20 deletions Samples/FilePickerContracts/cs/FileOpenPicker_PickURLFile.xaml.cs
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Expand Up @@ -44,29 +44,9 @@ private void UpdateButtonState(bool fileInBasket)
RemoveURLFileButton.IsEnabled = fileInBasket;
}

private async void OnFileRemoved(FileOpenPickerUI sender, FileRemovedEventArgs args)
{
// make sure that the item got removed matches the one we added.
if (args.Id == id)
{
// The event handler may be invoked on a background thread, so use the Dispatcher to run the UI-related code on the UI thread.
await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OutputTextBlock.Text = Status.FileRemoved;
UpdateButtonState(false);
});
}
}

protected override void OnNavigatedTo(NavigationEventArgs e)
{
UpdateButtonState(fileOpenPickerUI.ContainsFile(id));
fileOpenPickerUI.FileRemoved += new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

protected override void OnNavigatedFrom(NavigationEventArgs e)
{
fileOpenPickerUI.FileRemoved -= new TypedEventHandler<FileOpenPickerUI, FileRemovedEventArgs>(OnFileRemoved);
}

private async void AddUriFileButton_Click(object sender, RoutedEventArgs e)
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Expand Up @@ -76,7 +76,7 @@ private async Task RegisterBackgroundTaskAsync()
{
await BackgroundExecutionManager.RequestAccessAsync();

string backgroundTaskName = "CachedFileUpdaterTask";
string backgroundTaskName = "FilePickerContractsTasks";
string backgroundTaskEntryPoint = typeof(FilePickerContractsTasks.UpdateFileTask).FullName;

// Do nothing if the task is already registered.
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2 changes: 1 addition & 1 deletion Samples/FilePickerContracts/cs/Package.appxmanifest
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Expand Up @@ -39,7 +39,7 @@
</uap:FileSavePicker>
</uap:Extension>
<uap:Extension Category="windows.cachedFileUpdater" />
<Extension Category="windows.backgroundTasks" EntryPoint="CachedFileUpdaterContract.UpdateFileTask">
<Extension Category="windows.backgroundTasks" EntryPoint="FilePickerContractsTasks.UpdateFileTask">
<BackgroundTasks>
<Task Type="systemEvent" />
</BackgroundTasks>
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75 changes: 75 additions & 0 deletions Samples/LineDisplay/README.md
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@@ -0,0 +1,75 @@
<!---
category: DevicesSensorsAndPower
samplefwlink: http://go.microsoft.com/fwlink/p/?LinkId=620015
--->

# Line display sample

Shows how to use the [ClaimedLineDisplay](https://docs.microsoft.com/uwp/api/Windows.Devices.PointOfService.ClaimedLineDisplay) class.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
Specifically, this sample shows how to:

1. **Finding a line display**

This scenario demonstrates how to find and then clear the line display.

2. **Displaying text**

This scenario demonstrates how to display text on the line display.
It also demonstrates how to detect and take advantage of optional features (in this case, blinking text).

**Note** The Windows universal samples require Visual Studio 2017 to build and Windows 10 to execute.

To obtain information about Windows 10 development, go to the [Windows Dev Center](http://go.microsoft.com/fwlink/?LinkID=532421)

To obtain information about Microsoft Visual Studio 2017 and the tools for developing Windows apps, go to [Visual Studio 2017](http://go.microsoft.com/fwlink/?LinkID=532422)

## Related topics

### Samples

[Line Display sample](/Samples/LineDisplay)

### Reference

[Windows.Devices.PointOfService](http://msdn.microsoft.com/library/windows/apps/dn298071)

[Windows.Devices.PointOfService.LineDisplay](https://docs.microsoft.com/uwp/api/Windows.Devices.PointOfService.LineDisplay)

[Windows.Devices.PointOfService.ClaimedLineDisplay](https://docs.microsoft.com/uwp/api/Windows.Devices.PointOfService.ClaimedLineDisplay)

[Windows app samples](http://go.microsoft.com/fwlink/p/?LinkID=227694)

## System requirements

**Client:** Windows 10

**Server:** Windows Server 2016 Technical Preview

**Phone:** Windows 10

## Build the sample

1. If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.
2. Start Microsoft Visual Studio 2017 and select **File** \> **Open** \> **Project/Solution**.
3. Starting in the folder where you unzipped the samples, go to the Samples subfolder, then the subfolder for this specific sample, then the subfolder for your preferred language (C++, C#, or JavaScript). Double-click the Visual Studio 2017 Solution (.sln) file.
4. Press Ctrl+Shift+B, or select **Build** \> **Build Solution**.

## Run the sample

The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.

### Deploying the sample

- Select Build > Deploy Solution.

### Deploying and running the sample

- To debug the sample and then run it, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or selectDebug > Start Without Debugging.
40 changes: 40 additions & 0 deletions Samples/LineDisplay/cpp/LineDisplay.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26124.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LineDisplay", "LineDisplay.vcxproj", "{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.ActiveCfg = Debug|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.Build.0 = Debug|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|ARM.Deploy.0 = Debug|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.ActiveCfg = Debug|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.Build.0 = Debug|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x64.Deploy.0 = Debug|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.ActiveCfg = Debug|Win32
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.Build.0 = Debug|Win32
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Debug|x86.Deploy.0 = Debug|Win32
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.ActiveCfg = Release|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.Build.0 = Release|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|ARM.Deploy.0 = Release|ARM
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.ActiveCfg = Release|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.Build.0 = Release|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x64.Deploy.0 = Release|x64
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.ActiveCfg = Release|Win32
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.Build.0 = Release|Win32
{F710B9FD-4E6B-42D7-A99A-6D48888D48B0}.Release|x86.Deploy.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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