Stars
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Unity sample of 3D pose estimation using Barracuda
A tool to export any Unity GameObject into a FBX ASCII format
Alembic importer and exporter plugin for Unity
A Unity application for receiving and rendering point clouds on Hololens and other devices.
Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda
UnityChan Sping Bone System for lightweight secondary animations
SSAO image effect from Microsoft MiniEngine, ported to Unity.
VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
Front end visualisation of 40 common easing equations.
Procedural skinned mesh animation 🐍 for Unity.
Unity scripts for the Another Auto Rigger system.
Unity sample project for runtime animation recording. Unityで実行時にアニメーションを記録するためのサンプルプロジェクト