Stars
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Download an entire website from the Wayback Machine.
Causal depthwise conv1d in CUDA, with a PyTorch interface
Simple MPL-2.0-licensed C++ geometry processing library.
A complete head tracking pipeline from videos to NeRF/3DGS-ready datasets.
A multi-view SMPL fitting based on smplify-x
Fast and memory-efficient exact attention
High-efficiency floating-point neural network inference operators for mobile, server, and Web
A library for human kinematic motion and numerical optimization solvers to apply human motion
A library for differentiable nonlinear optimization
GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering
[ArXiv 2024] WildAvatar: Web-scale In-the-wild Video Dataset for 3D Avatar Creation
NVIDIA Math Libraries for the Python Ecosystem
A hair strand rendering tool using the Dear ImGui.
[CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos".
Fitting 3DMM models to multiview (monocular) video data.
Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.
"Effective Whole-body Pose Estimation with Two-stages Distillation" (ICCV 2023, CV4Metaverse Workshop)
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.