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What should I use the Unity plugin for? #2397

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Hello!

Yes, editing scenes is one of the use cases. In general, the Unity plugin can play the role of a much needed development environment for MuJoCo simulations. It lets you:

  • visually understand scenes
  • manage assets
  • write reusable scripted behaviours.
  • take advantage of other tools (e.g. all the animation, rendering, game logic or ML tools already implemented for Unity)
  • user interfacing tools (very easy to set up different control schemes across various devices, and to set up a custom UI)
  • VR with MuJoCo physics (although there are other implementations of it, Unity VR is very robust and easy to set up)
  • make standalone apps targeting various platforms using MuJoCo

Here's a plug for a pr…

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Answer selected by Artur-Galstyan
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