What should I use the Unity plugin for? #2397
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IntroHi! I am a beginner in RL and I want to use MuJoCo for creating tutorials on my YouTube channel. My setupNot relevant for my question. My questionThere is the Unity plugin and I understand how to use it but it's not so clear to me what I should use it for or what the intended use case is. Is the Unity plugin mainly there to more easily edit MJCF files? I'm curious what you guys use it for :) Minimal model and/or code that explain my questionNo response Confirmations
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Replies: 1 comment
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Hello! Yes, editing scenes is one of the use cases. In general, the Unity plugin can play the role of a much needed development environment for MuJoCo simulations. It lets you:
Here's a plug for a project of mine and @joanllobera that uses Unity: https://github.com/Balint-H/modular-agents It doesn't make sense for every use case, and it is still not fully mature (we discover missing/broken features every now and then) but it can make a lot of projects less painful/benefit from "free" polish. Let me know if you have other questions about it! Do you have a potential use case in mind? |
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Hello!
Yes, editing scenes is one of the use cases. In general, the Unity plugin can play the role of a much needed development environment for MuJoCo simulations. It lets you:
Here's a plug for a pr…