Skip to content

My implementation of 《Rectangling Panoramic Images via Warping》,which is accelerated by OpenGL

Notifications You must be signed in to change notification settings

guyuchao/rectangle-panoramic-image

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

rectangle-panoramic-image

Author: Yuchao Gu

E-mail: [email protected]

Date: 2018-07-31

Description: My implementation of 《Rectangling Panoramic Images via Warping》,which is accelerated by OpenGL


implementation

Local Warping

pipeline

visiual results

Global Warping

shape perservation and line perservation

line perservation

step 1: detect lines

step 2: segment lines in each quad

line perservation result:


what's new

OpenGL has implemented bilinear interpolation, we can use it by texture mapping. To warp image to rectangle with both local and global mesh in the last step, we can simply use OpenGL to get result at a higher speed. My implementation of bilinear interpolation is also provided, which is commented out.

drawbacks

Our local warping's result isn't good enough. Origin Paper use improved seam carving while we use origin one

enviroments

  • windows10
  • Visual Studio 2017 Debug x64
  • Opencv 3.4.0
  • OpenGL
  • Eigen

About

My implementation of 《Rectangling Panoramic Images via Warping》,which is accelerated by OpenGL

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published