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[Bug Report] After Isaac-Velocity-Anymal-C-v0 is trained baesd on rsl-rl, it cannot walk. #47

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zhuyijie88 opened this issue Apr 3, 2023 · 3 comments
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@zhuyijie88
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zhuyijie88 commented Apr 3, 2023

Describe the bug

After Isaac-Velocity-Anymal-C-v0 is trained 1000 steps baesd on rsl-rl, it cannot walk, but float in the air.

Steps to reproduce

on bea049b commit,

./orbit.sh -p source/standalone/workflows/rsl_rl/train.py --task Isaac-Velocity-Anymal-C-v0 --headless
./orbit.sh -p source/standalone/workflows/rsl_rl/play.py --task Isaac-Velocity-Anymal-C-v0 --num_envs 1 --checkpoint /PATH/TO/model_1000.pth

System Info

Describe the characteristic of your environment:

  • Commit: bea049b
  • Isaac Sim Version: 2022.2.1
  • OS: Ubuntu 20.04
  • GPU: RTX 3080
  • CUDA: 11.3
  • GPU Driver: 525.60.11

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  • I have checked that there is no similar issue in the repo (required)
  • I have checked that the issue is not in running Isaac Sim itself and is related to the repo
@Mayankm96
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Hi @zhuyijie88 ,

Thank you for pointing this out. Yes, there seems to be some issue that popped up with 2022.2.1 release. Somehow even when applying zero actions, the robot appears to be floating. I am checking the issue out. Will update here as soon as I find a fix.

@Mayankm96 Mayankm96 self-assigned this Apr 7, 2023
@Mayankm96 Mayankm96 added the bug Something isn't working label Apr 7, 2023
@Mayankm96
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Closing this MR as we have this working now on our devel branch.

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