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Merge branch 'animator-support' of github.com:liudger/uLipSync into l…
…iudger-animator-support
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using UnityEngine; | ||
using UnityEditor; | ||
using UnityEditorInternal; | ||
using System.Linq; | ||
using System.Collections.Generic; | ||
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namespace uLipSync | ||
{ | ||
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[CustomEditor(typeof(uLipSyncAnimator))] | ||
public class uLipSyncAnimatorEditor : Editor | ||
{ | ||
uLipSyncAnimator uAnimator { get { return target as uLipSyncAnimator; } } | ||
ReorderableList _reorderableList = null; | ||
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public override void OnInspectorGUI() | ||
{ | ||
serializedObject.Update(); | ||
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if (EditorUtil.Foldout("LipSync Update Method", true)) | ||
{ | ||
++EditorGUI.indentLevel; | ||
EditorUtil.DrawProperty(serializedObject, nameof(uAnimator.updateMethod)); | ||
--EditorGUI.indentLevel; | ||
EditorGUILayout.Separator(); | ||
} | ||
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if (EditorUtil.Foldout("Animator", true)) | ||
{ | ||
++EditorGUI.indentLevel; | ||
DrawAnimator(); | ||
--EditorGUI.indentLevel; | ||
EditorGUILayout.Separator(); | ||
} | ||
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if (EditorUtil.Foldout("Parameters", true)) | ||
{ | ||
++EditorGUI.indentLevel; | ||
DrawParameters(); | ||
--EditorGUI.indentLevel; | ||
EditorGUILayout.Separator(); | ||
} | ||
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if (EditorUtil.Foldout("Animator Controller Parameters", true)) | ||
{ | ||
++EditorGUI.indentLevel; | ||
if (uAnimator.animator != null) | ||
{ DrawAnimatorReorderableList(); } | ||
else | ||
{ EditorGUILayout.HelpBox("Animator is not available.", MessageType.Warning); } | ||
--EditorGUI.indentLevel; | ||
EditorGUILayout.Separator(); | ||
} | ||
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serializedObject.ApplyModifiedProperties(); | ||
} | ||
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protected void DrawAnimator() | ||
{ | ||
var findFromChildren = EditorUtil.EditorOnlyToggle("Find From Children", "uLipSyncAnimator", true); | ||
EditorUtil.DrawProperty(serializedObject, nameof(findFromChildren)); | ||
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if (findFromChildren) | ||
{ | ||
DrawAnimatorsInChildren(); | ||
} | ||
else | ||
{ | ||
if (uAnimator.animator == null) | ||
{ | ||
EditorGUILayout.HelpBox("Animator is not assigned.", MessageType.Warning); | ||
EditorUtil.DrawProperty(serializedObject, nameof(uAnimator.animator)); | ||
} | ||
else | ||
{ | ||
EditorUtil.DrawProperty(serializedObject, nameof(uAnimator.animator)); | ||
} | ||
} | ||
} | ||
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protected void DrawAnimatorsInChildren() | ||
{ | ||
var animators = uAnimator.GetComponentsInChildren<Animator>(); | ||
if (animators.Length == 0) | ||
{ | ||
EditorGUILayout.HelpBox("Animator is not found in children.", MessageType.Warning); | ||
} | ||
else | ||
{ | ||
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int index = 0; | ||
for (int i = 0; i < animators.Length; ++i) | ||
{ | ||
var animator = animators[i]; | ||
if (animator == uAnimator.animator) | ||
{ | ||
index = i; | ||
break; | ||
} | ||
} | ||
var names = animators.Select(x => x.gameObject.name).ToArray(); | ||
var newIndex = EditorGUILayout.Popup("Animators", index, names); | ||
if (newIndex != index) | ||
{ | ||
Undo.RecordObject(target, "Change Animator"); | ||
uAnimator.animator = animators[newIndex]; | ||
} | ||
} | ||
} | ||
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protected void DrawAnimatorReorderableList() | ||
{ | ||
if (_reorderableList == null) | ||
{ | ||
_reorderableList = new ReorderableList(uAnimator.parameters, typeof(MfccData)); | ||
_reorderableList.drawHeaderCallback = rect => | ||
{ | ||
rect.xMin -= EditorGUI.indentLevel * 12f; | ||
EditorGUI.LabelField(rect, "Phoneme - Parameter Table"); | ||
}; | ||
_reorderableList.draggable = true; | ||
_reorderableList.drawElementCallback = (rect, index, isActive, isFocused) => | ||
{ | ||
DrawParameterListItem(rect, index); | ||
}; | ||
_reorderableList.elementHeightCallback = index => | ||
{ | ||
return GetParameterListItemHeight(index); | ||
}; | ||
} | ||
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EditorGUILayout.Separator(); | ||
EditorGUILayout.BeginHorizontal(); | ||
var indent = EditorGUI.indentLevel * 12f; | ||
EditorGUILayout.Space(indent, false); | ||
_reorderableList.DoLayoutList(); | ||
EditorGUILayout.EndHorizontal(); | ||
} | ||
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protected void DrawParameterListItem(Rect rect, int index) | ||
{ | ||
rect.y += 2f; | ||
rect.height = EditorGUIUtility.singleLineHeight; | ||
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var par = uAnimator.animator.parameters; | ||
var uPar = uAnimator.parameters[index]; | ||
float singleLineHeight = | ||
EditorGUIUtility.singleLineHeight + | ||
EditorGUIUtility.standardVerticalSpacing; | ||
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uPar.phoneme = EditorGUI.TextField(rect, "Phoneme", uPar.phoneme); | ||
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rect.y += singleLineHeight; | ||
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var newIndex = EditorGUI.Popup(rect, "Parameter", uPar.index + 1, GetParameterArray()); | ||
if (newIndex != uPar.index + 1 || uPar.name != par[uPar.index + 1].name) | ||
{ | ||
Undo.RecordObject(target, "Change Parameter"); | ||
uPar.index = newIndex - 1; | ||
uPar.name = par[uPar.index + 1].name; | ||
uPar.nameHash = Animator.StringToHash(uPar.name); | ||
Debug.Log($"parameter: {uPar.name} - {uPar.nameHash}"); | ||
} | ||
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rect.y += singleLineHeight; | ||
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float weight = EditorGUI.Slider(rect, "Max Weight", uPar.maxWeight, 0f, 1f); | ||
if (weight != uPar.maxWeight) | ||
{ | ||
Undo.RecordObject(target, "Change Max Weight"); | ||
uPar.maxWeight = weight; | ||
} | ||
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rect.y += singleLineHeight; | ||
} | ||
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protected virtual float GetParameterListItemHeight(int index) | ||
{ | ||
return 64f; | ||
} | ||
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protected virtual string[] GetParameterArray() | ||
{ | ||
if (uAnimator.animator == null) | ||
{ | ||
return new string[0]; | ||
} | ||
// get parameters from animator | ||
var parAnimator = uAnimator.animator.parameters; | ||
var names = new List<string>(); | ||
for (int i = 0; i < parAnimator.Length; ++i) | ||
{ | ||
var name = parAnimator[i].name; | ||
names.Add(name); | ||
} | ||
return names.ToArray(); | ||
} | ||
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protected void DrawParameters() | ||
{ | ||
Undo.RecordObject(target, "Change Volume Min/Max"); | ||
EditorGUILayout.MinMaxSlider( | ||
"Volume Min/Max (Log10)", | ||
ref uAnimator.minVolume, | ||
ref uAnimator.maxVolume, | ||
-5f, 0f); | ||
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var rect = EditorGUILayout.GetControlRect(GUILayout.Height(0f)); | ||
rect.x += EditorGUIUtility.labelWidth; | ||
rect.width -= EditorGUIUtility.labelWidth; | ||
rect.height = EditorGUIUtility.singleLineHeight; | ||
EditorGUILayout.BeginHorizontal(); | ||
{ | ||
var origColor = GUI.color; | ||
var style = new GUIStyle(GUI.skin.label); | ||
style.fontSize = 9; | ||
GUI.color = Color.gray; | ||
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var minPos = rect; | ||
minPos.x -= 24f; | ||
minPos.y -= 12f; | ||
if (uAnimator.minVolume > -4.5f) | ||
{ | ||
minPos.x += (uAnimator.minVolume + 5f) / 5f * rect.width - 30f; | ||
} | ||
EditorGUI.LabelField(minPos, $"{uAnimator.minVolume.ToString("F2")}", style); | ||
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var maxPos = rect; | ||
var maxX = (uAnimator.maxVolume + 5f) / 5f * rect.width; | ||
maxPos.y -= 12f; | ||
if (maxX < maxPos.width - 48f) | ||
{ | ||
maxPos.x += maxX; | ||
} | ||
else | ||
{ | ||
maxPos.x += maxPos.width - 48f; | ||
} | ||
EditorGUI.LabelField(maxPos, $"{uAnimator.maxVolume.ToString("F2")}", style); | ||
GUI.color = origColor; | ||
} | ||
EditorGUILayout.EndHorizontal(); | ||
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EditorUtil.DrawProperty(serializedObject, nameof(uAnimator.smoothness)); | ||
} | ||
} | ||
} |
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