The history of prototypes is roughly:
-
protos::enums
: fully enumerated simplicial sets only. -
protos::limits
: building towards maps, limits, cones. Fully enumerated as inprotos::enums
, so major issues. -
protos::symbolsimplex
: introduction of_Symbol
s, better model for constructingSimplex
es, no longer fully enumerable so better maps, limits, cones.
In any of these playgrounds, the build
file will build main.cpp
using
g++ --std=c++20
to main.out
.
There are other playgrounds to explore, most contain fragments of playing
with concept
s or template
s functionality in C++20.
TODO once a self contained project
Eventually: