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A Hashiwokakero game To run the game under Linux, open a terminal in this folder, then type "java -jar Hashi.jar" (without the quotes) into the command line. I don't have Windows or a Mac, but I guess there you only have to double-click the Hashi.jar file in order to run it. Rules: 1. All nodes must form a connected graph. 2. Each node must have as exactly as many connections to other nodes as specified by its number. 3. Connection wires are straight-line (vertical or horizontal) only and can not cross each other. 4. A node can have up to two connections into a direction. Generator settings: - Width: The width of the generated game grid. - Height: The height of the generated game grid. - Filling: Percentage of the grid area to be filled with nodes. - Outer extension probability: Probability to create a new node during the generation process, as opposed to connecting two already existing nodes. Controls: - Press the ESC key to return to the main menu. - Double-click on a node to fully connect it to all reachable neighbors. - Click on a connection wire to remove it. - To connect two nodes, first click on one node, then on the other node. Copyright: Sarah Lutteropp (2017)
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Code Competition December 2017
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