The following libraries are required to build:
Please make sure that all dependancies are installed and linked properly to your PATH before building.
SDL2.0-related libraries have already been prepared in the lib/ folder. If you like, you can replace them with the newest files from SDL2.0.
If you use Debian/Ubuntu, simply cut'n paste:
sudo apt-get install libsdl2-dev libsdl2_image-dev libsdl2_mixer-dev
mkdir build
cd build
cmake .. # You can switch to other build systems, see cmake manual
make # the default build system on Linux is "Unix Makefiles"
./TinyRenderer # run the gamemkdir build
cd build
cmake .. # the default build system on Windows is Visual StudioOpen TinyRenderer.sln file in build/ folder. You can then build and run the project in Visual Studio. The executable file should be in build/Debug.



