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Gaia Physics Engine

Raku 621 38 Updated Nov 7, 2024

An object-oriented PyMEL superset for Maya riggers

Python 26 1 Updated Jan 19, 2023

Turn (almost) any Python command line program into a full GUI application with one line

Python 20,795 1,023 Updated Feb 21, 2024

The official PyTorch implementation of Towards Fast, Accurate and Stable 3D Dense Face Alignment, ECCV 2020.

Python 2,944 515 Updated Feb 2, 2024

Free Motion Capture for Everyone 💀✨

Python 3,536 276 Updated Jan 30, 2025

An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]

Python 658 97 Updated Aug 22, 2021

proof of concept of skinCluster for transforms

C++ 34 6 Updated May 22, 2020

proof of concept of machine learning rivet node

Python 56 16 Updated May 25, 2020

Character Animation in Unity 3D using Deep Learning and Artificial Intelligence

C++ 39 2 Updated Feb 9, 2019

Bringing Characters to Life with Computer Brains in Unity

C++ 7,977 1,063 Updated Jul 23, 2024

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

Python 1,403 191 Updated Nov 4, 2024

Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods

C++ 911 105 Updated Sep 18, 2024

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

C++ 2 Updated Mar 3, 2020

A smoothly reparameterizing Bezier spline that also interpolates orientations

C++ 96 43 Updated Oct 22, 2024

plugin for maya to store deformations on a mesh

Python 8 Updated Sep 5, 2024

A smooth and relax deformer for maya

C++ 57 20 Updated Sep 13, 2024

Fast Maya skinCluster Save / Load

Python 1 Updated Oct 24, 2016

Various maya tools that I write for my personal projects.

Python 260 79 Updated Oct 27, 2020

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

C++ 868 155 Updated Jan 17, 2025

Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.

Mathematica 62 26 Updated Jun 26, 2018

Collection repository for tutorials authored by Justin Israel

Python 29 36 Updated Mar 20, 2017

Various maya tools that I write for my personal projects.

Python 1 Updated Dec 19, 2019

Collection of math nodes for Autodesk Maya

C++ 191 54 Updated Jan 17, 2023

Screenspace pickables for Maya

C++ 124 27 Updated Dec 25, 2019

Get iphone X face motion data then make animation in Houdini.

Swift 232 52 Updated Apr 20, 2018

Unity scripts for the Another Auto Rigger system.

C# 70 21 Updated Nov 18, 2018

An implementation of components of the IK Rig as described by Alexander Bereznyak

Mathematica 122 23 Updated Jul 29, 2019
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