Skip to content

nyers33/box2d-lite

 
 

Repository files navigation

Box2D-Lite with Capsules

Box collision handling replaced with Capsule. Implementation based on minimum distance between line segments with QR factorization.

Box2D-Lite

Box2D-Lite is a small 2D physics engine. It was developed for the 2006 GDC Physics Tutorial. This is the original version of the larger Box2D library. The Lite version is more suitable for learning about game physics.

Building

  • Install CMake
  • Ensure CMake is in the user PATH
  • Visual Studio 2017: run build.bat
  • Otherwise: run build.sh from a bash shell
  • Results are in the build sub-folder

Build Status

Build Status

About

A small 2D physics engine

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 90.2%
  • C 5.9%
  • CMake 2.9%
  • Other 1.0%