[XLA:GPU] Adjust GetNumWarps heuristic in Tiled Cost Model. #19540
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[XLA:GPU] Adjust GetNumWarps heuristic in Tiled Cost Model.
We need to adjust the heuristic because before our emitter had an issue that prevented Triton from doing proper layout optimizations. It was fixed in 7280b9a.
We needed to use higher number of warps (up to 32) before to cover the lack of layout optimization, but now it can cause performance regressions, because Triton likes to insert shmem usage and barrier syncs.