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hellogl2.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{D9D6E242-F8AF-46E4-B9FD-80ECBC20BA3E}</UniqueIdentifier>
<Extensions>qrc;*</Extensions>
<ParseFiles>false</ParseFiles>
</Filter>
<Filter Include="Form Files">
<UniqueIdentifier>{99349809-55BA-4b9d-BF79-8FDBB0286EB3}</UniqueIdentifier>
<Extensions>ui</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{D9D6E242-F8AF-46E4-B9FD-80ECBC20BA3E}</UniqueIdentifier>
<Extensions>qrc;*</Extensions>
<ParseFiles>false</ParseFiles>
</Filter>
<Filter Include="Generated Files">
<UniqueIdentifier>{71ED8ED8-ACB9-4CE9-BBE1-E00B30144E11}</UniqueIdentifier>
<Extensions>moc;h;cpp</Extensions>
<SourceControlFiles>False</SourceControlFiles>
</Filter>
<Filter Include="Generated Files\Debug">
<UniqueIdentifier>{1f201fd9-4013-439f-812f-3f6160efcc7a}</UniqueIdentifier>
<Extensions>cpp;moc</Extensions>
<SourceControlFiles>False</SourceControlFiles>
</Filter>
<Filter Include="Generated Files\Release">
<UniqueIdentifier>{5201ddcb-522f-4a45-b6b9-4ea0fa5ee96d}</UniqueIdentifier>
<Extensions>cpp;moc</Extensions>
<SourceControlFiles>False</SourceControlFiles>
</Filter>
<Filter Include="core">
<UniqueIdentifier>{093d867a-ae77-45b1-8739-2a81bfe8fc9e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GeneratedFiles\qrc_hellogl2.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Debug\moc_glwidget.cpp">
<Filter>Generated Files\Debug</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Release\moc_glwidget.cpp">
<Filter>Generated Files\Release</Filter>
</ClCompile>
<ClCompile Include="glwidget.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Debug\moc_mainwindow.cpp">
<Filter>Generated Files\Debug</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Release\moc_mainwindow.cpp">
<Filter>Generated Files\Release</Filter>
</ClCompile>
<ClCompile Include="mainwindow.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Debug\moc_Model.cpp">
<Filter>Generated Files\Debug</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Release\moc_Model.cpp">
<Filter>Generated Files\Release</Filter>
</ClCompile>
<ClCompile Include="Camera.cpp">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Debug\moc_Shader.cpp">
<Filter>Generated Files\Debug</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Release\moc_Shader.cpp">
<Filter>Generated Files\Release</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Debug\moc_TextureLoader.cpp">
<Filter>Generated Files\Debug</Filter>
</ClCompile>
<ClCompile Include="GeneratedFiles\Release\moc_TextureLoader.cpp">
<Filter>Generated Files\Release</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="hellogl2.ui">
<Filter>Form Files</Filter>
</CustomBuild>
<CustomBuild Include="hellogl2.qrc">
<Filter>Resource Files</Filter>
</CustomBuild>
<CustomBuild Include="glwidget.h">
<Filter>Header Files</Filter>
</CustomBuild>
<CustomBuild Include="mainwindow.h">
<Filter>Header Files</Filter>
</CustomBuild>
<CustomBuild Include="Model.h">
<Filter>core</Filter>
</CustomBuild>
<CustomBuild Include="Shader.h">
<Filter>core</Filter>
</CustomBuild>
<CustomBuild Include="TextureLoader.h">
<Filter>core</Filter>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GeneratedFiles\ui_hellogl2.h">
<Filter>Generated Files</Filter>
</ClInclude>
<ClInclude Include="Log.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Camera.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>core</Filter>
</ClInclude>
</ItemGroup>
</Project>