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This demo is implemented by OpenGL and Qt,providing multiple materials rendered on a sphere using physically based rendering

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panluDreamer/PBR-Render-Demo

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This simple demo is implemented by OpenGL and Qt rather than GLFW,providing multiple materials rendered on a sphere using physically based rendering. I think it would be helpful to those who are new to write OpenGL with Qt. ¡¡¡¡ ¡¡¡¡

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This demo is implemented by OpenGL and Qt,providing multiple materials rendered on a sphere using physically based rendering

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