Skip to content

Commit

Permalink
Fixed MyDeferredRendererCompleted
Browse files Browse the repository at this point in the history
  • Loading branch information
phi-lira committed Aug 15, 2018
1 parent 4b781bc commit 4a2b4de
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Assets/_Completed/MyDeferredRendererCompleted.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@ namespace UnityEngine.Experimental.Rendering.LightweightPipeline
[ExecuteInEditMode]
public class MyDeferredRendererCompleted : MonoBehaviour, IRendererSetup
{
MyGBufferAndLightingPass m_RenderPass;
MyGBufferAndLightingPassCompleted m_RenderPass;

public void OnEnable()
{
m_RenderPass = new MyGBufferAndLightingPass();
m_RenderPass = new MyGBufferAndLightingPassCompleted();
}

public void Setup(ScriptableRenderer renderer, ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Expand Down

0 comments on commit 4a2b4de

Please sign in to comment.