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graphics error logging (turanszkij#999)
skip a bit of unnecessary work in some cases
dds fixes for npot textures
vulkan: disable mesh shader because AMD can crash when compiling a sh… …ader, without any error report
added texture.IsValid() lua binding
gpu optimizations
some improvements
custom shader fix
improvement for streaming mipmap feedback
FBX importer: override file callbacks to correctly handle UWP