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"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
Implementations of NeRF variants based on Taichi + PyTorch
Productive, portable, and performant GPU programming in Python.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
cuEquivariance is a math library that is a collective of low-level primitives and tensor ops to accelerate widely-used models, like DiffDock, MACE, Allegro and NEQUIP, based on equivariant neural n…
DeepSeek Coder: Let the Code Write Itself
A generative world for general-purpose robotics & embodied AI learning.
Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".
Real-time physical light transport (PLT) framework
source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"
Source Code for the Paper "MIRReS: Multi-bounce Inverse Rendering using Reservoir Sampling"
Meta Lingua: a lean, efficient, and easy-to-hack codebase to research LLMs.
This is an unofficial implementation of Neural Radiosity with Falcor and tiny-cuda-nn, running at over 60 FPS for the resolution of 1920*1080.
[NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"
[ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration
A collection of papers on neural field-based inverse rendering.
This is an implementation for the paper '3D Gaussian Ray Tracing: Fast Tracing of Paticle Scenes"
Learning Object-centric Neural Scattering Functions for Free-viewpoint Relighting and Scene Composition
Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022
This repository contains the official implementation of the research paper, "MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Training" CVPR 2024
[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Un plugin de Vim que crea un puente entre tu editor y procesos de inteligencia externos, permitiendo procesar texto seleccionado usando scripts personalizados.