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"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)

Python 153 9 Updated Dec 24, 2024

Implementations of NeRF variants based on Taichi + PyTorch

Python 758 51 Updated May 27, 2024

Productive, portable, and performant GPU programming in Python.

C++ 26,617 2,328 Updated Jan 6, 2025

Intel(R) Open Path Guiding Library

C++ 283 28 Updated Dec 3, 2024

CUDA Mesh BVH tools.

C++ 173 13 Updated Aug 31, 2024

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 64,192 6,874 Updated Jan 20, 2025

cuEquivariance is a math library that is a collective of low-level primitives and tensor ops to accelerate widely-used models, like DiffDock, MACE, Allegro and NEQUIP, based on equivariant neural n…

Python 163 8 Updated Jan 18, 2025

DeepSeek Coder: Let the Code Write Itself

Python 10,292 687 Updated May 21, 2024

A generative world for general-purpose robotics & embodied AI learning.

Python 23,091 1,909 Updated Jan 21, 2025

NDE: Neural Directional Encoding

Python 25 3 Updated May 24, 2024

Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 119 9 Updated Aug 23, 2024

an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".

Python 22 Updated May 9, 2024

Real-time physical light transport (PLT) framework

C++ 232 19 Updated Mar 30, 2023

3D Gaussian Splat Editor

TypeScript 1,764 168 Updated Jan 17, 2025

source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"

Python 30 Updated Nov 6, 2024

Source Code for the Paper "MIRReS: Multi-bounce Inverse Rendering using Reservoir Sampling"

Python 29 5 Updated Jul 3, 2024

Meta Lingua: a lean, efficient, and easy-to-hack codebase to research LLMs.

Python 4,401 232 Updated Jan 14, 2025

This is an unofficial implementation of Neural Radiosity with Falcor and tiny-cuda-nn, running at over 60 FPS for the resolution of 1920*1080.

C++ 6 Updated Sep 27, 2024

[NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"

Python 75 3 Updated Nov 1, 2024

[ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration

Python 134 2 Updated Sep 24, 2024

A collection of papers on neural field-based inverse rendering.

190 4 Updated Dec 23, 2024

This is an implementation for the paper '3D Gaussian Ray Tracing: Fast Tracing of Paticle Scenes"

TypeScript 26 1 Updated Oct 18, 2024

Learning Object-centric Neural Scattering Functions for Free-viewpoint Relighting and Scene Composition

Python 13 Updated May 7, 2023

Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022

Python 173 10 Updated Sep 19, 2023

notebook archive

Python 32 1 Updated Jan 11, 2025

This repository contains the official implementation of the research paper, "MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Training" CVPR 2024

Python 798 56 Updated Nov 22, 2024
Python 101 8 Updated Aug 15, 2023

[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy

Cuda 158 12 Updated Nov 22, 2024

Un plugin de Vim que crea un puente entre tu editor y procesos de inteligencia externos, permitiendo procesar texto seleccionado usando scripts personalizados.

Shell 7 1 Updated Sep 15, 2024

Simple Port of Raytracing in One Weekend to CUDA

C 4 1 Updated Oct 8, 2020
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