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Update: Added cava and fonts, updated configs, delted useless rofi co…
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## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. | ||
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[general] | ||
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# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0 | ||
; mode = normal | ||
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# Accepts only non-negative values. | ||
framerate = 144 | ||
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# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off | ||
# new as of 0.6.0 autosens of low values (dynamic range) | ||
# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 | ||
; autosens = 1 | ||
; overshoot = 20 | ||
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# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. | ||
# 200 means double height. Accepts only non-negative values. | ||
; sensitivity = 100 | ||
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# The number of bars (0-200). 0 sets it to auto (fill up console). | ||
# Bars' width and space between bars in number of characters. | ||
; bars = 0 | ||
bar_width = 1 | ||
; bar_spacing = 1 | ||
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# Lower and higher cutoff frequencies for lowest and highest bars | ||
# the bandwidth of the visualizer. | ||
# Note: there is a minimum total bandwidth of 43Mhz x number of bars. | ||
# Cava will automatically increase the higher cutoff if a too low band is specified. | ||
; lower_cutoff_freq = 50 | ||
; higher_cutoff_freq = 10000 | ||
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# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and | ||
# only check for input once per second. Cava will wake up once input is detected. 0 = disable. | ||
; sleep_timer = 0 | ||
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[input] | ||
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# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' | ||
# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. | ||
# | ||
# All input methods uses the same config variable 'source' | ||
# to define where it should get the audio. | ||
# | ||
# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink | ||
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). | ||
# | ||
# For alsa 'source' will be the capture device. | ||
# For fifo 'source' will be the path to fifo-file. | ||
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address | ||
; method = pulse | ||
; source = auto | ||
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; method = alsa | ||
; source = hw:Loopback,1 | ||
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; method = fifo | ||
; source = /tmp/mpd.fifo | ||
; sample_rate = 44100 | ||
; sample_bits = 16 | ||
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; method = shmem | ||
; source = /squeezelite-AA:BB:CC:DD:EE:FF | ||
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; method = portaudio | ||
; source = auto | ||
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[output] | ||
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# Output method. Can be 'ncurses', 'noncurses' or 'raw'. | ||
# 'noncurses' uses a custom framebuffer technique and draws only changes | ||
# from frame to frame. 'ncurses' is default if supported | ||
# | ||
# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data | ||
# stream of the bar heights that can be used to send to other applications. | ||
# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. | ||
; method = ncurses | ||
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# Visual channels. Can be 'stereo' or 'mono'. | ||
# 'stereo' mirrors both channels with low frequencies in center. | ||
# 'mono' outputs left to right lowest to highest frequencies. | ||
# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. | ||
; channels = stereo | ||
; mono_option = average | ||
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# Raw output target. A fifo will be created if target does not exist. | ||
; raw_target = /dev/stdout | ||
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# Raw data format. Can be 'binary' or 'ascii'. | ||
; data_format = binary | ||
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# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). | ||
; bit_format = 16bit | ||
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# Ascii max value. In 'ascii' mode range will run from 0 to value specified here | ||
; ascii_max_range = 1000 | ||
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# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. | ||
# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). | ||
; bar_delimiter = 59 | ||
; frame_delimiter = 10 | ||
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[color] | ||
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# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. | ||
# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires | ||
# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. | ||
# if supported, ncurses mode will be forced on if user defined colors are used. | ||
# default is to keep current terminal color | ||
; background = default | ||
; foreground = default | ||
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# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported, | ||
# background must also be defined in hex or remain commented out. 1 = on, 0 = off. | ||
# You can define as many as 8 different colors. They range from bottom to top of screen | ||
; gradient = 1 | ||
; gradient_count = 8 | ||
; gradient_color_1 = '#59cc33' | ||
; gradient_color_2 = '#80cc33' | ||
; gradient_color_3 = '#a6cc33' | ||
; gradient_color_4 = '#cccc33' | ||
; gradient_color_5 = '#cca633' | ||
; gradient_color_6 = '#cc8033' | ||
; gradient_color_7 = '#cc5933' | ||
; gradient_color_8 = '#cc3333' | ||
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[smoothing] | ||
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# Percentage value for integral smoothing. Takes values from 0 - 100. | ||
# Higher values means smoother, but less precise. 0 to disable. | ||
; integral = 77 | ||
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# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. | ||
; monstercat = 0 | ||
; waves = 0 | ||
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# Set gravity percentage for "drop off". Higher values means bars will drop faster. | ||
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". | ||
; gravity = 100 | ||
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# In bar height, bars that would have been lower that this will not be drawn. | ||
; ignore = 0 | ||
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[eq] | ||
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# This one is tricky. You can have as much keys as you want. | ||
# Remember to uncomment more then one key! More keys = more precision. | ||
# Look at readme.md on github for further explanations and examples. | ||
; 1 = 1 # bass | ||
; 2 = 1 | ||
; 3 = 1 # midtone | ||
; 4 = 1 | ||
; 5 = 1 # treble |
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