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  • The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

    Jupyter Notebook Apache License 2.0 Updated Apr 6, 2023
  • Easy-to-use image segmentation library with awesome pre-trained model zoo, supporting wide-range of practical tasks in Semantic Segmentation, Interactive Segmentation, Panoptic Segmentation, Image …

    Python Apache License 2.0 Updated Oct 12, 2022
  • C# MIT License Updated Feb 1, 2018
  • synergy Public

    Forked from deskflow/deskflow

    Share one mouse and keyboard between multiple computers on your desk.

    C Other Updated Jul 24, 2015
  • Automatically exported from code.google.com/p/rpi-matlab-simulator

    Updated Jul 24, 2015
  • Newton Dynamics is an integrated solution for real time simulation of physics environments.

    C++ Other Updated Jul 22, 2015
  • PhysX.Net Public

    Forked from stilldesign/PhysX.Net

    A .NET wrapper for NVIDIA PhysX 2.8, 3.3.1 written using C++/CLI.

    C++ MIT License Updated Jun 3, 2015
  • .NET wrapper for the Bullet physics library

    C# MIT License Updated Jun 3, 2015
  • pixi.js Public

    Forked from pixijs/pixijs

    Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

    JavaScript MIT License Updated Mar 26, 2015
  • fft-ocean Public

    Forked from jbouny/fft-ocean

    Fast Fourier transform ocean rendering for Three.js

    JavaScript MIT License Updated Mar 21, 2015
  • Odyssey Public

    Forked from ivandrofly/Odyssey

    Odyssey Engine Repository

    C# Other Updated Mar 13, 2015
  • paradox Public

    Forked from SiliconStudio/xenko

    Paradox Game Engine

    C# Other Updated Feb 12, 2015
  • gpusph Public

    Forked from GPUSPH/gpusph

    The world's first CUDA implementation of Weakly-Compressible Smoothed Particle Hydrodynamics

    C++ Updated Dec 5, 2014
  • Unity-Chan "Candy Rock Star" Live Demo

    C# Updated Nov 22, 2014
  • gpusphsim Public

    Forked from oysteinkrog/gpusphsim

    Smoothed Particle Hydrodynamics on the GPU

    C++ Updated Feb 23, 2012