STABLE BIOFUEL WASTE CONTAINERS
NEED: 2 Advancement Tokens NEED: 3 Advancement Tokens NEED: 1 Advancement Token
If non-exiled player moves between locations, Every time player defeat zombie at the colony, Waste pile card limit, after which morale is
he may put 1 card on waste pile. If he did, he may put 1 zombie token on this card. decreased at the end of each round
every result on exposure die different than If there are 4 zombie tokens on this card, is increased by 1 card.–
frostbite wound is treated as blank. remove them and put 1 card from waste or
discard pile to your hand.
DOORBELL CELLAR CHAPEL
NEED: 1 Advancement Token NEED: 2 Advancement Tokens NEED: 3 Advancement Tokens
All players with a survivor at the colony may At the beginning of each round, if there are All players with a survivor at the colony may use
use this ability once during their turn any helpless survivors at the colony, and no this ability once during their turn
each round: survivors, instead of killing them, place each round:
1 barricade token on this card. If there are 3
Move 1 zombie between colony’s entrances barricade tokens on this card, remove them (1+) Put one card from your hand on this card. If
and kill all helpless survivors at the colony. there are 4 cards on this card, remove them from
and place 1 noise token to the colony.
the game and increase colony’s morale by 1.
RADIO STATION LUMBER MILL PRINTING PRESS
NEED: 4 Advancement Tokens NEED: 2 Advancement Tokens NEED: 3 Advancement Tokens
At the beginning of each round roll a die. At the beginning of each round, non-exiled If current crisis requires cards, you may contribute
players that have survivors at the colony may 1 card less.
If the result of roll is “6”, add 2 food tokens
to the colony’s supply. If the result is “1” add use 2 dice from their unused dice pool and put All players with a survivor at the colony may use this
top card from survivor deck to any player’s 2 cards on waste pile, in order to place 4 ability once during their turn each round:
hand and 2 helpless survivors at the colony. barricades at any entrances of the colony.
(1+) If there’s card in the waste or discard pile, you