Review: Meta Quest 3S is cheaper in both senses of the word

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50me12

Ars Tribunus Angusticlavius
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I feel like approaching VR's adoption as "cost of device" as the problem is the wrong approach ...

People want super fun activities they can do and as far as i can tell most non VR enthusiasts who have tired it has found that "fun, but only for a while".

No lowering the bar of cost entry makes something "fun, but only for a while" any better.

Not that I think Carmack or any of the talking heads in the VR world have all that better ideas that will increase adoption.
 
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