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UniVRM Public
Forked from vrm-c/UniVRMUniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
C# MIT License UpdatedJan 6, 2025 -
DanbaidongRPCore Public
Forked from danbaidong1111/DanbaidongRPCoreDanbaidongRP RP Core Library
C# Other UpdatedDec 26, 2024 -
DanbaidongRP Public
Forked from danbaidong1111/DanbaidongRPToonRenderPipeline Unity6 RayTracing
C# Other UpdatedDec 26, 2024 -
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EasyVirtualMotionCaptureForUnity Public
Forked from gpsnmeajp/EasyVirtualMotionCaptureForUnityVMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
C# MIT License UpdatedAug 17, 2024 -
raylib Public
Forked from raysan5/raylibA simple and easy-to-use library to enjoy videogames programming
C zlib License UpdatedJun 21, 2024 -
raygui Public
Forked from raysan5/rayguiA simple and easy-to-use immediate-mode gui library
C zlib License UpdatedJun 18, 2024 -
lilToon Public
Forked from lilxyzw/lilToonFeature-rich shaders for avatars
GLSL MIT License UpdatedJun 13, 2024 -
VRM-Addon-for-Blender Public
Forked from saturday06/VRM-Addon-for-BlenderVRM Importer, Exporter and Utilities for Blender 2.93 to 4.1
Python MIT License UpdatedJun 12, 2024 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedJun 11, 2024 -
BVHView Public
Forked from orangeduck/BVHViewA simple viewer for the .bvh animation file format written using raylib.
C MIT License UpdatedMay 29, 2024 -
DanbaidongRPConfig Public
Forked from danbaidong1111/DanbaidongRPConfigDanbaidong RP Config
C# MIT License UpdatedMay 11, 2024 -
ALS-Refactored Public
Forked from Sixze/ALS-RefactoredCompletely reworked and improved C++ version of Advanced Locomotion System V4.
C++ MIT License UpdatedFeb 21, 2024 -
VRM4U Public
Forked from ruyo/VRM4URuntime VRM loader for UnrealEngine4
C++ Other UpdatedFeb 17, 2024 -
Project_TCC Public
Forked from unity3d-jp/Project_TCCTCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
C# Other UpdatedFeb 13, 2024 -
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SPCRJointDynamics Public
Forked from SPARK-inc/SPCRJointDynamics布風骨物理エンジン
C# MIT License UpdatedOct 19, 2023 -
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ml_tools Public
Forked from morganloomis/ml_toolsAnimation and Rigging tools for Autodesk Maya
Python MIT License UpdatedJul 4, 2023 -
JTRP Public
Forked from JasonMa0012/JTRPJTRP : Unity HDRP ToonShading Render Pipeline (Preview)
C# Other UpdatedMay 26, 2023 -
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Pilot Public
Forked from BoomingTech/PiccoloPilot – mini game engine for games104
C++ MIT License UpdatedJan 20, 2023 -
glslViewer Public
Forked from patriciogonzalezvivo/glslViewerConsole-based GLSL Sandbox for 2D/3D shaders
C++ BSD 3-Clause "New" or "Revised" License UpdatedOct 16, 2022 -
Unity3DRuntimeTransformGizmo Public
Forked from HiddenMonk/Unity3DRuntimeTransformGizmoA runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
C# MIT License UpdatedJun 15, 2022 -
Unity-Robotics-Hub Public
Forked from Unity-Technologies/Unity-Robotics-HubCentral repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
C# Apache License 2.0 UpdatedDec 10, 2021 -
RuntimeMeshComponent Public
Forked from TriAxis-Games/RealtimeMeshComponentUnreal Engine 4 plugin component for rendering runtime generated content.
C++ MIT License UpdatedMar 24, 2020 -
armorpaint Public
Forked from armory3d/armortools3D PBR Texture Painting Software
Haxe Other UpdatedJan 15, 2020 -
armory Public
Forked from armory3d/armory3D Engine with Blender Integration
Python zlib License UpdatedJan 14, 2020