Stars
A wonderful list of Game Development resources.
A powerful coding agent toolkit providing semantic retrieval and editing capabilities (MCP server & other integrations)
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
UnityでAndroid GPU Inspectorを使用する為のAndroidManifest.xmlのSample
A first person multiplayer shooter example project in Unity
UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.
Unity package implementing clustered capsule/character occlusion
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
Example project to draw 1million grass instances on mobile
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Tool for detecting "Fake Null" C# instances.
This package contains a bunch of examples, samples and queries to be used with Unity Search.
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
This is a Honkai StarRail ToonLike Shader for unity(for URP)


