Stars
Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding
SPEAR: A Simulator for Photorealistic Embodied AI Research
Source code for serveral papers on discrete Laplace operators on general polygons and polyhedral meshes
Point cloud version for "No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh models".
Stable and efficient differential estimators on oriented point clouds
Toolbox for Differential Geometry on Triangle and Tetrahedra Meshes (FEM, Laplace, Poisson, Heat Flow ...)
Interpolated corrected curvature measures for polygonal surfaces
The open source mesh processing python library
A python tool for fitting primitives 3D shapes in point clouds using RANSAC algorithm
A fast and robust total curvature estimation method, for both triangle meshes and point clouds.
Code for "Manifold Diffusion Geometry: Curvature, Tangent Spaces, and Dimension"
The code for "Diffusion Geometry" (2024).
Guided Depth Map Super-resolution: A Survey (ACM CSUR 2023)
Matlab and Python toolbox for fast Total Variation proximity operators
Python routines to compute the Total Variation (TV) of 2D, 3D and 4D images on CPU & GPU. Compatible with proximal algorithms (ADMM, Chambolle & Pock, ...)
Arbitrary-scale image super-resolution (ISR) and video super-resolution (VSR)
Open Source Image and Video Restoration Toolbox for Super-resolution, Denoise, Deblurring, etc. Currently, it includes EDSR, RCAN, SRResNet, SRGAN, ESRGAN, EDVR, BasicVSR, SwinIR, ECBSR, etc. Also …
Multi-scale Attention Network for Single Image Super-Resolution (CVPRW 2024)
Mesh TensorFlow: Model Parallelism Made Easier
A library for differentiable nonlinear optimization
Fast, discrete natural neighbor interpolation in 3D on the CPU.
Applied 3D geometry in C++, with a focus on surface meshes.
GeoCalib: Learning Single-image Calibration with Geometric Optimization (ECCV 2024)
A Modular Framework for 3D Gaussian Splatting and Beyond
Automatic Differentiation in Geometry Processing Made Simple
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes