Releases: houseofsecrets/SdPaint
Releases · houseofsecrets/SdPaint
Fix 1.9.x API calls
v1.2
Many new features, including LCM quick render mode, and eraser zone tool for the Pygame interface, and improved Web interface.
What's Changed
- Use new clip_skip setting name by @Danamir in #54
- Added initial MacOS installation docs by @jasminsehic in #52
- Handle clip skip various setting names by @Danamir in #55
- Workaround to fix prompt crashing SdPaint on MacOS by @jasminsehic in #53
- Replaced OSD newline token '::' by ':n:' by @Danamir in #56
- Hide mouse cursor, added shortcut 1-9 for brush size by @Danamir in #57
- Corrected first launch by @Danamir in #58
- Better mouse cursor display by @Danamir in #59
- Web view by @Pythongor in #61
- Better command line argument for img2img, formatting by @Danamir in #63
- Display sampler in configuration view by @Danamir in #67
- Web version brush shape modes, zen mode, readme for web ui and bugfixes by @Pythongor in #65
- Fail-safe API by @Pythongor in #66
- Fail safe API by @Danamir in #68
- configs refactoring by @Pythongor in #71
- Develop by @Danamir in #72
- New web view features by @Pythongor in #70
- Using Linux-compatible pathnames for config files by @Danamir in #73
- Corrected web launch script for Linux by @Danamir in #74
- web view batch images by @Pythongor in #75
- delete duplicated code by @Pythongor in #76
- Updated img2img start scripts with the --source argument by @Danamir in #80
- sync samplers and upscalers lists by @Pythongor in #77
- Merge pull request #80 from houseofsecrets/develop by @Danamir in #81
- Get samplers and upscalers from API by @Danamir in #82
- Merge pull request #82 from houseofsecrets/develop by @Danamir in #83
- LCM LoRA quick mode handling by @Danamir in #84
- Merge pull request #84 from houseofsecrets/develop by @Danamir in #85
- Eraser zone tool by @Danamir in #87
New Contributors
- @jasminsehic made their first contribution in #52
Full Changelog: v1.1...v1.2
Project stucture refactor
The project is now separated in multiple logic files instead of a single script.
See README.md
file for a complete list of features and shortcuts.
What's Changed
- Increase/decrease seed by batch size when in batch mode by @Danamir in #44
- Interrupt image rendering by @Danamir in #46
- Script refactoring by @Pythongor and @Danamir in #47
- Display selected checkpoint & vae by @Danamir in #48
New Contributors
- @Pythongor made their first contribution in #47
Full Changelog: v1.0...v1.1
First major release
This is the first major release. The configuration files are now created and populated with your models on first launch, be sure to have the API up and running before launching SdPaint.
Check the README.md
file for a complete list of the features and shortcuts.
Legacy release
This is the code as it was first released, before overhaul. This release ensures compatibility with the initial launch script and configuration files.