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data augmentation alone can improve adversarial training
Official code for FAccT'21 paper "Fairness Through Robustness: Investigating Robustness Disparity in Deep Learning" https://arxiv.org/abs/2006.12621
Code relative to "Reliable evaluation of adversarial robustness with an ensemble of diverse parameter-free attacks"
nkast / Aether.Physics2D
Forked from tainicom/Aether.Physics2D2D collision detection system.
TRADES (TRadeoff-inspired Adversarial DEfense via Surrogate-loss minimization)
PyTorch implementation of adversarial attacks [torchattacks]
Practice on cifar100(ResNet, DenseNet, VGG, GoogleNet, InceptionV3, InceptionV4, Inception-ResNetv2, Xception, Resnet In Resnet, ResNext,ShuffleNet, ShuffleNetv2, MobileNet, MobileNetv2, SqueezeNet…
Fast falling sand game made within Godot and utilizing GDExtension features
A base for falling sand cellular automata. You can add liquids, solids, gases.
Final Project for AM 207, Fall 2021. Review & experimentation with paper "Adversarial Examples Are Not Bugs, They Are Features"
Code for ICML paper "Second-Order Provable Defenses against Adversarial Attacks"
DengPingFan / SINet-V2
Forked from GewelsJI/SINet-V2Concealed Object Detection, IEEE TPAMI 2021 (CVPR2020 extended version).
Official Pytorch implementation for our AAAI 2023 paper HOTCOLD Block: Fooling Thermal Infrared Detectors with a Novel Wearable Design
Datasets for the paper "Adversarial Examples are not Bugs, They Are Features"
YoloV3 Implemented in Tensorflow 2.0
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).
Obfuscated Gradients Give a False Sense of Security: Circumventing Defenses to Adversarial Examples
Adversarial Texture for Fooling Person Detectors in the Physical World