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Insights: pygame-community/pygame-ce
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20 Pull requests merged by 8 people
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Drop circleci, use gh actions for arm manylinux
#3293 merged
Jan 17, 2025 -
Introduce PG_SURF_FORMATENUM macro (SDL3 compat)
#3294 merged
Jan 17, 2025 -
Port key and mouse to SDL3
#3207 merged
Jan 17, 2025 -
Bump docker/build-push-action from 6.10.0 to 6.11.0
#3290 merged
Jan 13, 2025 -
Bump SDL2_image and SDL3 prerelease
#3286 merged
Jan 11, 2025 -
SDL3: restructure cliprect handling in draw.c
#3278 merged
Jan 5, 2025 -
event.peek return bool, minor doc/stub fixes
#3283 merged
Jan 5, 2025 -
Remove unnecessary lock in gfxdraw
#3280 merged
Jan 5, 2025 -
Bump SDL to 2.30.11 and SDL_ttf to 2.24.0
#3279 merged
Jan 4, 2025 -
Document how volume is stored internally for
(get|set)_volume
functions and methods#3091 merged
Jan 1, 2025 -
Generate reST/ref docs from python or stub files, move time and cursors docs
#3188 merged
Dec 31, 2024 -
Add runtime support for
pygame.sprite.AbstractGroup
subscripts#3053 merged
Dec 31, 2024 -
Port imageext.c to SDL3(_image)
#3262 merged
Dec 31, 2024 -
add and modified readme for Traditional Chinese.
#3113 merged
Dec 31, 2024 -
Fix *most of* the Deprecation Warnings in surfarray_test
#3274 merged
Dec 31, 2024 -
Rename TestTags so it doesn't get confused for a test
#3276 merged
Dec 30, 2024 -
Fix mypy to 1.13.0 to avoid __all__ duplication
#3277 merged
Dec 30, 2024 -
Bump SDL2_image to 2.8.3
#3271 merged
Dec 27, 2024 -
Docs updates (mainly to mixer)
#3272 merged
Dec 24, 2024 -
Correct
pygame.display
stubs#3264 merged
Dec 19, 2024
6 Pull requests opened by 6 people
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Add `Font.set_linesize()` (TTF 2.24.0 feature)
#3282 opened
Jan 5, 2025 -
Implement `display.gl_get_proc`
#3285 opened
Jan 8, 2025 -
Mark old xType aliases as deprecated
#3288 opened
Jan 10, 2025 -
Vector caching.
#3292 opened
Jan 16, 2025 -
Expand init parameters with overload for `Window`
#3295 opened
Jan 17, 2025 -
Move Window, display and system docs to stubs
#3296 opened
Jan 17, 2025
14 Issues closed by 8 people
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Introduce AsTuple() convience method for Vector2/Vector3
#3291 closed
Jan 18, 2025 -
pygame.event.peek docs missing a detail (2329)
#1196 closed
Jan 5, 2025 -
`pygame.mixer.Sound.get_volume` returned value is not correct
#3090 closed
Jan 1, 2025 -
Docs - param (1448)
#816 closed
Dec 31, 2024 -
TypeError: type 'Group' is not subscriptable
#3235 closed
Dec 31, 2024 -
Certain PNGs load incorrectly.
#3036 closed
Dec 27, 2024 -
Nix Flake Support
#2967 closed
Dec 26, 2024 -
Find issues in new SDL releases earlier (2941)
#1493 closed
Dec 21, 2024 -
pygame.midi only offers non-blocking reads and no event mechanism (1581)
#890 closed
Dec 21, 2024 -
Pygame doesn't run on NixOS if installed via pip (1857)
#1024 closed
Dec 21, 2024 -
No such device error when initializing mixer module
#3134 closed
Dec 21, 2024 -
SDL2: Fullscreen not backwards compatible (1713)
#939 closed
Dec 21, 2024 -
Conda Support for 1.9.6 and 2.0.0.dev10 (1953)
#1050 closed
Dec 21, 2024 -
pygame.image.load
#3273 closed
Dec 20, 2024
5 Issues opened by 5 people
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Add binding for SDL_mixer Mix_SetPostMix
#3289 opened
Jan 10, 2025 -
Use pygame-ce to test SDL2-compat
#3287 opened
Jan 10, 2025 -
Expose SDL_GL_GetProcAddress
#3284 opened
Jan 7, 2025 -
Discussion: Make pygame-ce thread safe with concurrent multi threading
#3281 opened
Jan 5, 2025 -
Fix spam-esque warnings in our unit tests
#3275 opened
Dec 30, 2024
28 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Sprite group collide tweaks
#3197 commented on
Dec 31, 2024 • 8 new comments -
Rewrite sprite collision functions
#3209 commented on
Jan 15, 2025 • 5 new comments -
Add more `Line` attributes
#3268 commented on
Jan 12, 2025 • 4 new comments -
new angle and angle_rad property in vector2
#3222 commented on
Jan 15, 2025 • 3 new comments -
better rect tests using literal values
#3190 commented on
Dec 31, 2024 • 2 new comments -
Reduce errors in src_c/surface.c when compiling with SDL3
#3215 commented on
Jan 2, 2025 • 1 new comment -
Port joystick and scrap to SDL3
#3208 commented on
Dec 31, 2024 • 1 new comment -
Implementation of ``pygame.(F)Rect.relcenter``
#3089 commented on
Jan 1, 2025 • 1 new comment -
No module named 'pygame._freetype' when Python for android
#3265 commented on
Dec 20, 2024 • 0 new comments -
Port window.c to SDL3
#3251 commented on
Jan 17, 2025 • 0 new comments -
New approach to lazy loading of pygame submodules (`surfarray`, `sndarray`)
#3249 commented on
Jan 14, 2025 • 0 new comments -
``pygame.Sound.copy`` implementation
#3238 commented on
Dec 20, 2024 • 0 new comments -
Use `ruff` to also sort imports
#3237 commented on
Dec 31, 2024 • 0 new comments -
Optimize CPU Blitting by Skipping Non-Contributing Pixels
#3270 commented on
Dec 20, 2024 • 0 new comments -
Add `Window.handle`
#3219 commented on
Jan 5, 2025 • 0 new comments -
SDL2 Blit Does Not Support FRect
#2616 commented on
Dec 21, 2024 • 0 new comments -
Document OPENGL display.set_mode() -> returned surface not being usable for blitting (1483)
#831 commented on
Dec 31, 2024 • 0 new comments -
Isolate joystick.init() submodule so it is only initialised on usage of any function/object - reduce USB related hangs
#886 commented on
Dec 31, 2024 • 0 new comments -
Fullscreen mode crash on chromebook/crostini (1664)
#927 commented on
Dec 31, 2024 • 0 new comments -
New draw.aaline width algorithm
#3191 commented on
Dec 31, 2024 • 0 new comments -
Docs: `pygame.sprite.Sprite` subclassing code example could be improved
#3269 commented on
Jan 7, 2025 • 0 new comments -
Pygame window not closing in jupyter notebook (window hangs)
#2256 commented on
Jan 9, 2025 • 0 new comments -
Added `area` kwarg to `mask.to_surface`
#2670 commented on
Jan 5, 2025 • 0 new comments -
Try compiling deps on win manually
#2505 commented on
Jan 16, 2025 • 0 new comments -
***DISCUSSION*** pygame-ce 3.0 API changes
#2760 commented on
Jan 12, 2025 • 0 new comments -
Do we need to add docstrings to the pyi files?
#2757 commented on
Jan 12, 2025 • 0 new comments -
``premul_alpha`` should also count global alpha
#3155 commented on
Jan 10, 2025 • 0 new comments -
Deprecate and remove the legacy types like `SoundType`
#3239 commented on
Jan 10, 2025 • 0 new comments